OpenXcom Forum

Modding => Work In Progress => Topic started by: MickTheMage on July 27, 2015, 08:33:01 pm

Title: Few Resources
Post by: MickTheMage on July 27, 2015, 08:33:01 pm
Well, one is the old inventory only image X-COM Alliance inspired armor - now with helmets in hand :) Yeah, I know...is useless without battlescape sprites, but...

(https://lh3.googleusercontent.com/-KI0iZIwo6N0/Va6am2QRGlI/AAAAAAAAFlk/LSg5tmGTaNU/s247-Ic42/x-com_alliance_armor_preview.png)

The second one is Ufopaedia image of Alloy Cannon I made for myself (for alloy ammunition mod).

(https://lh3.googleusercontent.com/-x_tZfL7ByLM/VbZqKzHBO1I/AAAAAAAAFl4/jzD0HHf8ZSk/s320-Ic42/alloycannon.gif)

And the third one is another missile in form of mod :) here... https://www.openxcom.com/mod/stormhawk-missile

Enjoy.
Title: Re: Few Resources
Post by: hellrazor on July 27, 2015, 11:55:17 pm
If you do not mind i would like the Alloy Cannon Ufopaedia Picture in my Mod.
Credit will be given of course.
Title: Re: Few Resources
Post by: Solarius Scorch on July 28, 2015, 12:57:34 pm
If you do not mind i would like the Alloy Cannon Ufopaedia Picture in my Mod.
Credit will be given of course.

Me too! :)

(Our mods are growing more alike. ;) )
Title: Re: Few Resources
Post by: MickTheMage on August 06, 2015, 11:52:28 pm
I almost forgot... something I made for Final Mod Pack... few autopsy and alien ufopaedia pictures (autopsy: Chtonite, slightly improved Hybrid, Cerebreal and Larva; ufopaedia image: Cerebreal and Larva). I am not an artist or...so they arent perfect, but... they better fit the Enemy Unknown ufopaedia - imho :)

(https://lh3.googleusercontent.com/-xCZq-B_Q1YQ/VcPGc0IYMtI/AAAAAAAAFmU/V1qMGS8pQus/s620-Ic42/preview.png)
Title: Re: Few Resources
Post by: Solarius Scorch on August 08, 2015, 01:50:02 pm
Holy crap, thanks.
Title: Re: Few Resources
Post by: Arthanor on August 08, 2015, 05:25:09 pm
Awesome stuff! Very nice! I'll try to find a way to use that shiny armor! (but might recolor it, if that's ok with you). Have to add gloves though.. They were a full body suit, closed helmet, but go bare handed?!
Title: Re: Few Resources
Post by: Dioxine on August 08, 2015, 05:28:42 pm
Precise weapon manipulation is important, and it is generally very hard to make gauntlets that'd provide any reasonable protection and are articulate at the same time - see eg. bomb disposal squad body armor :) Maybe this armor is simply not meant to protect against fire and poisonous gases :)
Title: Re: Few Resources
Post by: MickTheMage on August 30, 2015, 02:19:13 pm
Awesome stuff! Very nice! I'll try to find a way to use that shiny armor! (but might recolor it, if that's ok with you). Have to add gloves though.. They were a full body suit, closed helmet, but go bare handed?!

You can recolor it, but still, you will need battlesccape sprites...
Title: Re: Few Resources
Post by: MickTheMage on August 30, 2015, 02:21:30 pm
Another few autopsies pictures for Final Mod Pack :), this time it is Reptoid, Salamandron and Tunlun. :)

(https://lh3.googleusercontent.com/-yREh4dL9lG4/VeLmUI44EJI/AAAAAAAAFoE/m1Z8k8N-dTk/s465-Ic42/aliens02.png)