OpenXcom Forum

OpenXcom => Suggestions => Topic started by: alinare on July 24, 2015, 07:49:55 pm

Title: New prerequisite skills.
Post by: alinare on July 24, 2015, 07:49:55 pm
Hello:
Would it be possible to establish requirements or preconditions, to use a weapon or an object, such as the UFO Aftershock 2, which would be acquired forcibly, to use that object?.
For example, to use a particularly heavy, or complicated to handle gun, the soldier may need, have a certain level of strength or handling heavy equipment.
Another course, also taken from the same game, to wield katanas, throwing knives, or shurikens, necessary, be trained in the use of weapons of command.
The possibilities are endless, but I do not know if the game would allow this modification.
Title: Re: New prerequisite skills.
Post by: Yankes on July 24, 2015, 08:30:54 pm
In Extended version you can made weapon have negative accuracy for low skill levels. He will can still shoot it but it will be useless for him.