OpenXcom Forum

Contributions => Programming => Topic started by: Neo23 on January 22, 2015, 06:07:33 pm

Title: [Bug] Interception music will not stop after combat
Post by: Neo23 on January 22, 2015, 06:07:33 pm
Hi, I found a bug in the latest nightly (2015_01_22_1227). The geoscape
interception music won't stop after combat and is playing forever.

Also in the new music.rul file, there are missing entries for the new
random interception music files (commit Thu Jan 22 11:52:57 2015 feature).
Adding these like geo and tactic tracks, doesn't fix the problem above though.
Title: Re: [Bug] Interception music will not stop after combat
Post by: volutar on January 22, 2015, 10:05:38 pm
I guess recent commits attended to dogfight diversified tracks used in tftd broke something. Gonna be fixed really soon.
Title: Re: [Bug] Interception music will not stop after combat
Post by: Warboy1982 on January 23, 2015, 01:22:31 am
this broke it:
https://github.com/SupSuper/OpenXcom/commit/a931a94c3d38df35be60442b76808bd6ebbd47da

this fixed it:
https://github.com/SupSuper/OpenXcom/commit/9217fb0adb0d175328583dba7ee93ed660791e39