Do you know where I can find the video that had all the PSX cutscenes in one? Its on Youtube somewhere, but it probably got deleted or made private.
Yeah, I actually started my X-COM career on the PSX version. It had better smoke, cutscenes, neat loading screens, turned black backgrounds into this weird purple cloudy image, better sounds...My intro to x-com was on the psx too. The music was awesome. I never had the control issues as I actually went out and bought the psx mouse and it worked great. I had one of those mega memory cards that had 10 pages of memory slots that you switched by pressing a button on the card. It crashed on me one day with my only x-com save on it. I was gutted as I was just about to hit Cydonia.
And it made the controls in the DOS version look beautifully intuitive. Imagine using a D-pad to move the mouse pointer around the screen. X is left click, O is right (you could open doors without walking in on PSX). The other option was a hot spot interface, in which each tile and button on screen was a "spot" you could select with the D-pad. This was a little better, until you realize they never coded in a way to open doors in the hot spot interface. ::) You also only had one save per memory card, and the loading times were atrocious. This was especially bad because the game always chose to get stuck either on a loading screen or on an alien activity screen; this didn't stop the slow pulsating animation "Loading..." and" ALIEN ACTIVITY" had, though, so you were often left wondering if it was stuck or just trying to calculate every alien's movement in a super-packed alien base.
The cutscenes were pretty great, though. I wish there were a way to swap out the PSX ones with the DOS narratives and intro, but hey. They were cheesy early 2000's CGI, anyway, so I guess it's not so important.
Do you know where I can find the video that had all the PSX cutscenes in one? Its on Youtube somewhere, but it probably got deleted or made private.
Someone has done this recently: http://www.openxcom.com/mod/ufo-defense-psx-cinematics
Yet both link is down, does anyone have it? It looks fun.
well now the results are great ! so important info right there
EDIT4:
I'm going to use this opportunity to document how to make cutscenes for the nightly.
- You need to extract the audio from your movie into a separate file (for example, an .avi into an .ogg). You can do this with a multitude of video converters, like ffmpeg (https://ffmpeg.org/).
- Use RAD Video Tools (http://www.radgametools.com/bnkdown.htm) to convert the video file into a FLC file, by going into the "Convert a file" option. Set the frame rate to 70. I also recommend that the target video dimensions are 320x200.
- Open the FLC file with a hex editor (HxD (https://mh-nexus.de/en/hxd/) is a good choice) and change the byte at offset 0x04 (should have 0x12) to 0x11, and the byte at offset 0x10 to 0x01. There is more information about what each chunk means here (https://www.compuphase.com/flic.htm), see the "Flic Header" part.
- Finally, create your ruleset with your new files! Details are in the wiki except how to set an audio track. Here's an