OpenXcom Forum

OpenXcom => Open Feedback => Topic started by: SIMON BAILIE on November 21, 2014, 12:11:28 am

Title: SUPER FUEL TANK
Post by: SIMON BAILIE on November 21, 2014, 12:11:28 am
Not that I wud be complaining as I thought I had got my hands on a super fuel efficient firestorm but notice the % fuel in Firestorm 1. Unfortunately as soon as u launch the craft for any distance the % drops below 100. Not a bug or a problem but I thought a funny little quirk worth noting.
Title: Re: SUPER FUEL TANK
Post by: Mackus on November 25, 2014, 05:23:02 pm
Its fault of modding. You've must've had mod that doubles maximum fuel of Firestorm and disabled it, Or just turned on mod that halves maximum fuel capacity.
Fuel currently in craft is stored in absolute value, but displayed in percentage value. That why skyranger and interceptor both can have 100% fuel, but one will stay in air longer before refueling.