OpenXcom Forum

Modding => Released Mods => Topic started by: ivandogovich on November 11, 2014, 07:40:55 am

Title: [GRAPHICS] Medi-kit Hand Object
Post by: ivandogovich on November 11, 2014, 07:40:55 am
So its been bugging me for quite a while.  The soldier carrying a medi-kit has to use the "grenade" hand object graphic, and that is just silly.

(https://i.imgur.com/0GSdLcp.png)

In Terror from the Deep, they had a medi-kit that showed up in the hand....


(https://i.imgur.com/srAtTJC.png)


Why Can't OpenXcom, the Most moddable, wonderful, adorable, amazing game have the same thing?

(https://i.imgur.com/CirF6Ru.png)


Err.... they can?
(https://i.imgur.com/oaBICGw.png)

Introducing the Medi-Kit HandOb Mod.  Just a simple additional hand object graphic mod. Nothing else changes.

Edit: Here is some in game footage from YouTube:  https://youtu.be/AGozTQascAg?t=12m6s

Cheers, Ivan :D
Title: Re: [GRAPHICS] Medi-kit Hand Object
Post by: Solarius Scorch on November 11, 2014, 10:34:12 am
Great idea! Though isn't it a bit long and flat...?
Title: Re: [GRAPHICS] Medi-kit Hand Object
Post by: TaxxiDriver on November 11, 2014, 11:13:30 am
I actually haven't even noticed that the medikit uses the grenade handob so far :o Great job!
Title: Re: [GRAPHICS] Medi-kit Hand Object
Post by: ivandogovich on November 11, 2014, 02:22:37 pm
Great idea! Though isn't it a bit long and flat...?

Yep  its long. About as long as the Medi-Kit from TftD. :)  It may be flatter too.  They had to build the underwater version more rugged to withstand the pressure. ;)

Cheers, Ivan :D
Title: Re: [GRAPHICS] Medi-kit Hand Object
Post by: Solarius Scorch on November 11, 2014, 02:40:32 pm
The second facing should be moved 1 pixel to the left.

Attaching the new version. (Sorry it's in png.)

And adding it to the FMP. :D
Title: Re: [GRAPHICS] Medi-kit Hand Object
Post by: xracer on November 11, 2014, 03:35:04 pm
what about floorob?? :P
Title: Re: [GRAPHICS] Medi-kit Hand Object
Post by: ivandogovich on November 11, 2014, 04:59:02 pm
what about floorob?? :P

It already has a floorob in defined in the game. ;)

Code: [Select]
  - type: STR_MEDI_KIT
    size: 0.1
    costSell: 46500
    weight: 5
    bigSprite: 24
    floorSprite: 24
Title: Re: [GRAPHICS] Medi-kit Hand Object
Post by: Xeno Wiper on November 19, 2014, 02:30:56 am
It always bugged me as well... Wish I had done that....... :P


But it was needed, nevertheless.


Good job, Ivan!  ;)
Title: Re: [GRAPHICS] Medi-kit Hand Object
Post by: ivandogovich on December 07, 2014, 06:50:47 am
Just added a link in the OP to some in game footage from YouTube:  https://youtu.be/AGozTQascAg?t=12m6s

Cheers, Ivan :D