OpenXcom Forum

OpenXcom => Suggestions => Topic started by: Grey on October 19, 2014, 02:03:34 pm

Title: Rotating the map in the Battlescape
Post by: Grey on October 19, 2014, 02:03:34 pm
How hard would it be to implement a 90° map rotation in the Battlescape? I would love that feature, and it would improve the gameplay immensely (at least for me).
Title: Re: Rotating the map in the Battlescape
Post by: Yankes on October 19, 2014, 02:13:59 pm
Near impossible, it would require whole code overhaul and redraw 4 times every tile graphic in game.
Title: Re: Rotating the map in the Battlescape
Post by: Grey on October 19, 2014, 02:19:40 pm
Near impossible, it would require whole code overhaul and redraw 4 times every tile graphic in game.

That's too bad :(

Well, thanks for the info.
Title: Re: Rotating the map in the Battlescape
Post by: Grey on October 20, 2014, 01:36:18 am
I've been thinking about it some more. Isn't already almost everything in the battlescape drawn from every possible (0, 90, 180, 270) angle? I think I've seen everything (trees, barriers, crafts, UFOs, buildings, soldiers, aliens etc.) from every possible angle. And the actual rotation of the scene shouldn't be such a problem in SDL (I haven't dug too deep in the code yet, though).
Title: Re: Rotating the map in the Battlescape
Post by: Warboy1982 on October 20, 2014, 08:00:04 am
I've been thinking about it some more. Isn't already almost everything in the battlescape drawn from every possible (0, 90, 180, 270) angle? I think I've seen everything (trees, barriers, crafts, UFOs, buildings, soldiers, aliens etc.) from every possible angle. And the actual rotation of the scene shouldn't be such a problem in SDL (I haven't dug too deep in the code yet, though).

no. everything apart from the soldiers and aliens are drawn from 1 angle only. some of the north and west walls have the same wallpaper, but that's about it.
it is simply not possible, SDL or no.
Title: Re: Rotating the map in the Battlescape
Post by: Grey on October 20, 2014, 12:52:42 pm
no. everything apart from the soldiers and aliens are drawn from 1 angle only. some of the north and west walls have the same wallpaper, but that's about it.
it is simply not possible, SDL or no.

Okay, thank you.