OpenXcom Forum

Modding => Tools => Topic started by: XOps on September 23, 2014, 12:59:14 am

Title: XOp's Templates
Post by: XOps on September 23, 2014, 12:59:14 am
Finally getting around to sharing some of my templates I use for spriting. All are layered photoshop files CS5. Don't know how useful they will be to others, but they are a handy reference to me. All are not in the proper indexed color mode so that will have to be done manually (since it kills the layers). Also included is a copy of the palettes, but they were thrown together quickly so they may not all be there. I will try to update this every so often if I come up with any more useful templates.

List of attached files
HandOBTemplatePhotoshop: Hand objects. Useful for zeroing in where the weapon should be held for handOB.
UFOpediaTemplates: The UFOpedia templates I used for my mod. More just here so others can learn how I reworked the UFOpedia. Also to see how nice they would be if XCom didn't hate colors with a passion.
UnitTemplates: A 8 frame wide unit template with Iso boxes and indicators for orientation and frames all for XCom_0.pck.
Palettes: Several palettes both default and the ones I use. Note that one battlescape palette has the last 16 colors removed was done intentionally since photoshop likes to replace grays with the slightly blue grays that the base inventory screen hates.
Title: Re: XOp's Templates
Post by: kkmic on September 23, 2014, 05:23:38 pm
Niiiice!

These should be stickied somehow in the mod portal too.
Title: Re: XOp's Templates
Post by: XOps on September 23, 2014, 08:13:03 pm
Niiiice!

These should be stickied somehow in the mod portal too.

Done. I put them on the mod portal under tools.