OpenXcom Forum

Modding => Work In Progress => Topic started by: RSSwizard on August 30, 2014, 03:29:44 am

Title: Experimented with Large Projectile Sprites
Post by: RSSwizard on August 30, 2014, 03:29:44 am
Anyway so im not sure if the projectile sprites are hardcoded to only be 3x3
But I just tried using 7x7 projectile sprites.
Yknow so I can make the Heavy Plasma fire a truly giant comical sized plasma ball.

The projectiles "displayed" (not sure if thats the proper word for it) but they were clipped badly. And im not sure if I was just seeing the Shadow of them on the ground or if I was seeing the bottom corner of the projectile.

I was careful to set the size to 7 x 7 and the total width and height of the sprite sheet accordingly

So whats the lowdown . . . are Projectile Sprites hardcoded to be only 3x3? what gives.