OpenXcom Forum

OpenXcom => Suggestions => Topic started by: Recruit69 on August 26, 2014, 07:55:20 pm

Title: Manufacturing Shortcut Error
Post by: Recruit69 on August 26, 2014, 07:55:20 pm
So, my first base, has a workshop.

I construct a second base, transferred all my manufactuing stuff and engineers to that base with two new workshops.

I dismantle the workshops in my first base.

Every time research item is complete and a manufacture window comes up, saying items are now available for manufacture. Clicking on the button in the screen to go straight to the manufacturing window only goes to the first base with non-existent workshops and engineers....
Title: Re: Manufacturing Shortcut Error
Post by: Solarius Scorch on August 26, 2014, 10:12:42 pm
Hmm, an interesting observation. It's not exactly a bug, but certainly a room for improvement...

Perhaps it deserves to be on the bugtracker?
Title: Re: Manufacturing Shortcut Error
Post by: Recruit69 on August 26, 2014, 10:48:56 pm
Sure, just wondered if others have had a issue? I shall put it on the bugtracker.
Title: Re: Manufacturing Shortcut Error
Post by: kkmic on August 27, 2014, 03:52:03 pm
Yeah, it probably tries to open the manufacture screen in the same base with the research lab that finished the research - or to your first base.

It should check for the presence of a workshop in the 'current' base and offer the shortcut only if present. Or it could offer the shortcut to another base with a workshop. Or... the possibilities are endless :)
Title: Re: Manufacturing Shortcut Error
Post by: BlackLibrary on August 29, 2014, 07:37:25 pm
Sure, just wondered if others have had a issue? I shall put it on the bugtracker.

Its not a bug...happens to me all the time.  As kkmic stated, its openning the manufacture screen to the same as the research lab that finished the work.  An improvement would be for the UI to have the multi-base selector at the top of the screen, but defaults to where the research just completed.