OpenXcom Forum
Modding => Released Mods => Topic started by: SupSuper on August 26, 2014, 02:31:18 am
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Since the PlayStation version of the game is an improved port of the original, I decided to try ripping its sounds for OpenXcom. The result is much more high-quality sound, while still maintaining the feel of the original. :)
Download here: https://www.openxcom.com/mod/playstation-sound-effects
To install just extract it to your "OpenXcom\data" folder and enable the PSXSounds mod.
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Wow! Impressive.
Many thanks.
:)
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EXCELLENT!
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magic. :D :D :D :D
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Oh wow excellent! Definitely a must try.
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Great! What tools did you used to rip this sound effects?
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It appears that the pitch of the SFX is screwed up...
https://youtu.be/ZxCQ_E59tz4?t=8s[
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It appears that the pitch of the SFX is screwed up...
https://youtu.be/ZxCQ_E59tz4?t=8s[
It's messed up for me too. They all sound very shrill and high-pitched.
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Weird, maybe the PSX applies some kind of post-processing to the sounds? I tried two different rippers, PSound and PsxSnd, and they both output the same result.
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G-g-g-gravedig!
Sup, I've pitch-shifted these back down 'til they sound "about right" to my ears, if you want to re-up them.