OpenXcom Forum

Modding => Work In Progress => Topic started by: LeBashar on August 25, 2014, 06:01:49 pm

Title: Name of damage type
Post by: LeBashar on August 25, 2014, 06:01:49 pm
Is it possible to change the name of the damages types we see in ufopedia ?

In my mod I try to make a real armor piercing thing, with the "acid" type because it is nearly unused (in vanilla). I want to rename AP, juste "piercing" or "usual", and acid "AP". The idea is this kind of damage is inversely proportional to armor, so if you are armored, you have great vulnerability to it, and if you haven't armor, you have great resistance. Acid-AP weapon make big damage to tank but nearly nothing to civilians.

If it's possible, what is the name of items I must change in extrastrings ?
Title: Re: Name of damage type
Post by: Dioxine on August 25, 2014, 08:56:10 pm
Straight from Piratez:

      STR_DAMAGE_ARMOR_PIERCING: "PIERCING"
      STR_DAMAGE_HIGH_EXPLOSIVE: "CONCUSSIVE"
      STR_DAMAGE_LASER_BEAM: "LASER"
      STR_DAMAGE_PLASMA_BEAM: "PLASMA"
      STR_DAMAGE_MELEE: "SLASHING"

You rarely have to look any further, friend :)

It took me a lot of nagging and pissing off Warboy "who cares what's written in the Pedia" to include strings for melee & acid :)
Title: Re: Name of damage type
Post by: LeBashar on August 25, 2014, 09:55:38 pm
 ;D

I have asked myself if I don't better have a look in piratez before ask my question. Next time I will do it first  ::)