OpenXcom Forum
Modding => Work In Progress => Topic started by: Acid on August 22, 2014, 02:58:00 pm
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Is there any way to control how long a ufo stays on the ground ounc landed ? Alot of times the skyranger is not able to reach the LZ in time before the few minutes the ufo goes airborn.
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Is there any way to control how long a ufo stays on the ground ounc landed ? Alot of times the skyranger is not able to reach the LZ in time before the few minutes the ufo goes airborn.
Yes, it requires modification of ufoTrajectories.
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Send an interceptor to the UFO while grounded, it will stay airborne above the UFO and try to shoot it down in case it takes off before the Skyranger arrives.
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Well, that will only work if the UFO is slower than the interceptor... :)
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Hilarity ensues when you have one of these "Interceptor carries 2 crew" mods :)
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...and they have old rifles and grenade between the two, cause thats what you put on them on Day1.
Oh yeah...been there. Nothing like a two man crewing tackling a Sectoid Terror Ship. Fortunately I had researched Alien Grenades. It was a one man easter egg hunt:
1. Find a grenade.
2. Hide.
3. Prime a grenade and toss it.
4. Run and pray.
5. Wash, rinse, repeat.
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...and they have old rifles and grenade between the two, cause thats what you put on them on Day1.
Oh yeah...been there. Nothing like a two man crewing tackling a Sectoid Terror Ship. Fortunately I had researched Alien Grenades. It was a one man easter egg hunt:
1. Find a grenade.
2. Hide.
3. Prime a grenade and toss it.
4. Run and pray.
5. Wash, rinse, repeat.
Pure X-Com awesomness.
Respect. :D
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Playing XCom like a boss!