OpenXcom Forum
OpenXcom => Offtopic => Topic started by: Acid on August 15, 2014, 08:48:57 am
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Is OpenXcom supposed to crash after long periods of operation or play time, because Iv noticed it eating up large amounts of memory like almost 3Gb and then becoming non-responsive ?
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Is OpenXcom supposed to crash after long periods of operation or play time, because Iv noticed it eating up large amounts of memory like almost 3Gb and then becoming non-responsive ?
No, not at all. I've never heard anything like this.
Can you post some info on your system and version?
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why would we intentionally code in memory leaks?
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why would we intentionally code in memory leaks?
Uh... for science?
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Maybe he meant "is it known behavior that OpenXCom"... Instead of "is it intentional behavior", since it obviously wouldn't be intentional.
I've noticed something similar: that it becomes more and more difficult to run other programs along OpenXCom as I play longer. But I blamed it on my computer being a crappy one. Maybe there is something? (I'm using Linux, version 1.0 of OpenXCom)
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OS Win 7 Home Premium SP1
HAL 6.1.7601.17514
Manufacturer Dell Inc.
Model Inspiron N5030
CPU Intel Core 2 Duo T9300
BIOS A02, 9/13/2010
RAM 6GB
ACPI x64 Based
Im no programer but from my knowledge memory leaks are somewhat common in C & C++ applications.
This has only happened twice and I wasnt sure why, at the time I didnt have a page file set now its system managed. Im hoping that will resolve the problem. If it continues ill post back with more detailed information.
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I had a blue screen of death while playing OpenXcom with a Page Fault relating to memory.
As this only happened to me once, I'll consider it as a blip but will investigate if it happens again with OpenXcom