OpenXcom Forum
OpenXcom => Suggestions => Topic started by: Acid on July 31, 2014, 10:17:44 pm
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I recently attempted to assault a Sectoid base. I tryed to have my last man carry a live Sectoid engineer and its Blaster Launcher back to the base access to abort. Well the Sectoid awoke, my guy then instantly panics and fired a Blaster shot directly into the side wall killing him self and the engineer.
Normally you cant use un-researched weapons durning combat but is it anyway possible to have that same effect when the soldier carrying the artifact panics ?
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this makes me lol.
I say leave it in! a panicked soldier doesn't know what it's doing/acting irrationally. so its entirely plausible that he 'accidentally' triggers the artifact.
More ways for soldiers to die is always welcome!
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I recently attempted to assault a Sectoid base. I tryed to have my last man carry a live Sectoid engineer and its Blaster Launcher back to the base access to abort. Well the Sectoid awoke, my guy then instantly panics and fired a Blaster shot directly into the side wall killing him self and the engineer.
Normally you cant use un-researched weapons durning combat but is it anyway possible to have that same effect when the soldier carrying the artifact panics ?
IIRC this could already happen on the original game: a soldier carrying any un-researched weapon can fire it during reaction fire.
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It seems like the panicked guy which fire every ammo of his gun, even if it has not as many TUs to do that.
panicked soldiers are ultimate terrorism weapons ;D