OpenXcom Forum

OpenXcom => Suggestions => Topic started by: animal310 on July 12, 2014, 10:37:05 pm

Title: Alien Medics
Post by: animal310 on July 12, 2014, 10:37:05 pm
Would be nice to see that when the alien bleeding option is on the Alien Medics can heal their comrades of fatal wounds.
Title: Re: Alien Medics
Post by: Solarius Scorch on July 13, 2014, 12:14:14 am
Yes, that would be a nice touch. Besides, it gives the player more Video Game Cruelty Potential (https://tvtropes.org/pmwiki/pmwiki.php/Main/VideoGameCrueltyPotential). :D
Title: Re: Alien Medics
Post by: Sturm on July 13, 2014, 10:03:09 am
I suspect that alien Medics are more like doctor Mengele. They'd probably just observe the dying alien or do some sort of sick experiments on them.
Title: Re: Alien Medics
Post by: El Yahpo on July 14, 2014, 08:20:16 am
One of the coolest parts of Battle: Los Angeles was a battle scene where one of the alien invaders was dragging a comrade back to cover. I thought is was a nice touch that really added something to the movie for me. I'd think it would be cool to see a sectoid die to reaction fire trying to save an ally.

Maybe they could also revive stunned aliens as well.
Title: Re: Alien Medics
Post by: Mackus on July 14, 2014, 06:01:05 pm
Yeah. "Medics" carry stun launchers, because they are the ones who do experiments on humans. Thats why Alien Abduction missions are done only by floaters and sectoids - its because those are the only races with medics.