OpenXcom Forum
Modding => Released Mods => Topic started by: Hobbes on July 09, 2014, 02:59:34 am
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Latest version is 0.4, available at the Mod Portal
EDIT: This mod is dead and I don't have the .zip file anymore - I deleted my account at the mod portal months ago and I can't find a copy on my computer files.
This mod adds mixed races to all of the regular missions in the game. There are 36 possible new alien crews:
* The original races combined in pairs (eg. Sectoid/Floater)
* The primary race with a different terror race (eg. Sectoid/Chryssalid)
* Multi race mixed crews with more than two primary races
In addition the information displayed on the Hyperwave Decoder will be less precise: only one of the primary races in the pairs will be displayed and the terror race will never be revealed. Multi-race crews will be described as Mixed.
This mod uses the Muton Commander (https://www.openxcom.com/mod/muton-commander) mod, created by Phaedris.
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Very nice. I'll give this a try on my next go-through.
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I can dig it!
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I am wondering, how you do it, to get the bigger overview of the map... I tried many settings for openxcom, but they all show me either a smaller area or size down the contents. How do you do that?
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I am wondering, how you do it, to get the bigger overview of the map... I tried many settings for openxcom, but they all show me either a smaller area or size down the contents. How do you do that?
My resolution is set to 1366x768, and Battlescape Scale is set to 1.5xOriginal
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Ah, I see. Doesn't seem to take the desired effect on the menu immediately, but after finishing the mission, also the menu is zoomed back to a more readable size. Thanks a lot!
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Sounds great. Will this work with the cover Alien Mod?
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I'm having a problem with this mod. I'm trying to assault a landed battleship with a mixed crew, but OpenXcom always crashes when trying to generate the mission.
I tried it again using the mission generator, attempting a battleship mission with some of the listed Mixed crews. A few of them crashed the game upon trying to start.
I thought it might be the Muton Commander since the ruleset for it is missing from your mod, but downloading the Muton Commander didn't seem to change anything. So I'm stuck. I could just let the battleship go, but then what if some other mission (alien base, base defense, etc.) with a mixed crew just crashes?
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BBHood, just in case: what other mods are you using?
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I'm having a problem with this mod. I'm trying to assault a landed battleship with a mixed crew, but OpenXcom always crashes when trying to generate the mission.
I tried it again using the mission generator, attempting a battleship mission with some of the listed Mixed crews. A few of them crashed the game upon trying to start.
I thought it might be the Muton Commander since the ruleset for it is missing from your mod, but downloading the Muton Commander didn't seem to change anything. So I'm stuck. I could just let the battleship go, but then what if some other mission (alien base, base defense, etc.) with a mixed crew just crashes?
Just got it. 4 of the Mixed crews (1.2, 1.3, 2.2 and 2.3) had a typo and were trying to add a COMMMANDER unit. I've fixed this on 0.4, which I just uploaded.
Thanks for the heads-up :)
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BBHood, just in case: what other mods are you using?
Luke's UFO and Terror Site maps, and Moriarty's power/flying armor graphic. Neither interfere with Alien Remix, I think.
But moot point, 0.4 :D
I was about to ask if I can just update and then continue my game, but I've decided to just start over. I wanna try some other mods anyway.
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I was about to ask if I can just update and then continue my game, but I've decided to just start over. I wanna try some other mods anyway.
You can update and continue your game.
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This mod and this thread have been dead for 4 years. RIP
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I was about to ask the same... :(
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Hi, Hobbes. I can't use the mod portal to download Alien Remix because the mod portal site is down.
I'd just read the whole thread about it (1-12 posts).
Is there a chance to add a dropbox link or download attachment for this mod so that I or anyone can download and get the mod on the forums instead while waiting for the mod portal to come.
Yes or no? :)
This old mod is a crumb of the current masterpiece of Hobbes named Area 51
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The bits of the original mod are contained in the endless war mod as I spotted the .rul file in there when searching through my own downloads on my pc.