OpenXcom Forum

Modding => Work In Progress => Topic started by: Unknown Hero on July 03, 2014, 12:35:13 am

Title: Damaged Flying Suit, no more flying ability
Post by: Unknown Hero on July 03, 2014, 12:35:13 am
Is there a way to make a damaged Flying Suit loses its ability to fly?

Anti-gravity system destroyed during combat, and the soldier can no more use the flying ability for the rest of combat.
Title: Re: Damaged Flying Suit, no more flying ability
Post by: moriarty on July 03, 2014, 12:37:10 pm
interesting idea... perhaps by damage to rear armor? I imagine that it's quite a hassle to code that in, though, because right now a suit of armor either has flying ability or doesn't, I don't know if it's possible to change that in mid-battle.
Title: Re: Damaged Flying Suit, no more flying ability
Post by: Unknown Hero on July 04, 2014, 02:12:15 am
Yes, direct hit to rear armor (% chance to damage Anti-gravity system), and also damaged by explosions and "Electric Shock" weapons.

Certainly a feature request for the engine:

Add ability to items.

Ex:
- Flying
- Anti-Psionic
- etc.

Can be altered during combat, functionality: active/inactive, state of potential: 0% to 100%, etc.

Adapting tactic during combat for the player.

Many possibilities, and yes, surely a lot of work.
Title: Re: Damaged Flying Suit, no more flying ability
Post by: Solarius Scorch on July 04, 2014, 02:13:22 pm
If it ever happens, I also want to see a helpless Floater crawling on the ground, leaving a path of green blood behind him. :)
Title: Re: Damaged Flying Suit, no more flying ability
Post by: Unknown Hero on July 04, 2014, 11:47:14 pm
Quote
If it ever happens, I also want to see a helpless Floater crawling on the ground, leaving a path of green blood behind him. :)

 :D