OpenXcom Forum

Modding => Released Mods => Topic started by: niculinux on June 21, 2014, 12:40:46 pm

Title: [WEAPON] New Weapons Mod
Post by: niculinux on June 21, 2014, 12:40:46 pm
Hello,
don't know if this may be useful, but here we go:

New Weapons Mod is a mod maded by Chris82 that introduces  the following:

Pistol -> Machine pistol
Rifle -> Something between Rifle and Shotgun
Cannon -> Grenade launcher (HE, I and Stun)
Auto-Cannon -> Vindicator Minigun with belt-ammunition, incredible firerate, but lousy aiming...
Rocket Launcher -> SniperRifle (uses the Rifleammo, but here you just can't miss...)
Laser-guns -> Stay laser-weapons. But the Heavy laser is now able to cut 'everything', but sucks at aiming. (Main use is tin-opener for ufos...)
 Heavy Explosives -> Are now really explosive

DOWNLOAD:
strategycore.co.uk (https://www.strategycore.co.uk/files/new-weapons-mod/)

(no other detailed info, so it's supposed a beta version yet complete in its features?)

There you will find some screenshots, but the downside is: it will work porperly only with a vanilla verison of UFO: enemy unknows. It needs to overwrite some of the original data of the game, as a result weapons are "detected in the game" but some  not shown properly, here' some screenshots of mine, taken with openxcom 1.0:

(https://s22.postimg.org/swj8ydhu5/new_weapons_mod.png) (https://postimg.org/image/swj8ydhu5/)

(https://s22.postimg.org/sl1slm1e5/new_weapons_mod2.png) (https://postimg.org/image/sl1slm1e5/)

(https://s22.postimg.org/vgevsh5e5/new_weapons_mod3.png) (https://postimg.org/image/vgevsh5e5/)


Cheers!

Edit maybe someone may want to make a compatible version with openxcom?
Title: Re: [WEAPON] New Weapons Mod
Post by: Solarius Scorch on June 21, 2014, 01:49:50 pm
These are some beautiful graphics.
I used (with permission) his vindicator for my Minigun mod!
Title: Re: [WEAPON] New Weapons Mod
Post by: niculinux on March 16, 2018, 10:11:53 pm
Well actually is a very old mod and i think it is a dead one  :'(
Title: Re: [WEAPON] New Weapons Mod
Post by: The Martian on November 02, 2019, 02:50:44 pm
This is some amazing sprite work, just look at it!
(https://openxcom.org/forum/index.php?action=dlattach;topic=2353.0;attach=45001)


I've attached the mod's .zip (https://openxcom.org/forum/index.php?action=dlattach;topic=2353.0;attach=45000) file directly to this post just in case the site currently hosting it goes down and access to this is potentially lost forever.