OpenXcom Forum
Contributions => Builds & Ports => Topic started by: darklord42 on June 13, 2014, 09:49:37 pm
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I noticed that the current osx bundle does not include necessary libraries inside the app bundle. This really isn't ideal, as I'm sure you know. For starters, as I mentioned in another thread, I, like a few others, am already slaved to macports (or someone could be using fink). If you can't link it to standard framework libraries, then might I suggest this very handy tool I use in my xboard work.
https://github.com/auriamg/macdylibbundler/
It checks the linked binaries of the app, copies them from wherever on your system to a specified folder in the bundle, and relinks them to to the binary for you. It's really handy and I can't recommend it enough!
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I noticed that the current osx bundle does not include necessary libraries inside the app bundle. This really isn't ideal, as I'm sure you know. For starters, as I mentioned in another thread, I, like a few others, am already slaved to macports (or someone could be using fink). If you can't link it to standard framework libraries, then might I suggest this very handy tool I use in my xboard work.
Yes, there are no dynamic libraries/frameworks within the bundle. Nor are they needed - the binary is statically linked with all the dependencies. So it doesn't matter whether you use macports or fink or whatever - nothing is loaded dynamically at startup.
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Really? I get this when I try to open the current build.
$ /Users/me/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom ; exit;
dyld: Library not loaded: /usr/local/lib/libSDL_image-1.2.0.dylib
Referenced from: /Users/me/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
Reason: image not found
Trace/BPT trap: 5
logout
That must be a slight on your part.
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I guess I was confused by this:
https://bitbucket.org/grrussel/openxcomosx
in the nightly builds, which were current at the time of posting.
I suppose you can statically link the libraries, but that is hardly common practice. Not to mention more work. I'm not sure, but would it interfere with licensing? as the library isn't represented, despite being used. I believe SDL to be pretty liberal with their license, but still.
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I'm not sure if this is the right thread, but it's the closest one I can find. I had no problems installing build 0.9. I really want to play 1.0 but I can't get the game to even launch. I get copy the data folders part, but I'm getting an error when I launch the game. I'm running on OSX 10.9, what do I do? This is beyond my comprehension.
Date/Time: 2014-06-15 01:08:48.259 -0400
OS Version: Mac OS X 10.9 (13A603)
Report Version: 11
Crashed Thread: 0
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
Library not loaded: /usr/local/lib/libSDL_image-1.2.0.dylib
Referenced from: /Users/USER/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
Reason: image not found
Binary Images:
0x7fff6ee5d000 - 0x7fff6ee90817 dyld (239.3) <D1DFCF3F-0B0C-332A-BCC0-87A851B570FF> /usr/lib/dyld
0x7fff8ced3000 - 0x7fff8ced3fff com.apple.Cocoa (6.8 - 20) <E90E99D7-A425-3301-A025-D9E0CD11918E> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
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I am looking into the matter right now.
There is a temporary solution, however, if you want to play the game right away. Install Homebrew - https://brew.sh/, and afterwards run the following command in your terminal:
$ brew install yaml-cpp sdl sdl_gfx sdl_image sdl_mixer --with-flac --with-libmikmod --with-libvorbis
Anyway, I'll post in this thread when the fixed build is ready. Sorry for inconvenience.
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Hello I have same problim on OSX 10.8.5. Sme error.
I use macports to get sdl but it didnt't work, I try to cope libsdl... to usr/local/lib no effect.
I don't want to install brew because it can interfere with macports6 can you give me an advice how to mac openxcom see dyld?
Thank you.
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The fixed build is ready, you can get it here - https://www.mediafire.com/download/cezhbh7ba46596c/OpenXcom-1.0.dmg
Or you can wait until SupSuper updates the official Downloads section.
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Updated bundle doesn't work
Process: OpenXcom [2257]
Path: /Applications/OpenXcom.app/Contents/MacOS/OpenXcom
Identifier: SupSuper.OpenXcom
Version: 1.0 (???)
Code Type: X86-64 (Native)
Parent Process: launchd [234]
User ID: 502
Date/Time: 2014-06-15 15:56:58.337 +0400
OS Version: Mac OS X 10.8.5 (12F45)
Report Version: 10
Interval Since Last Report: 13094398 sec
Crashes Since Last Report: 73
Per-App Crashes Since Last Report: 2
Anonymous UUID:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Dyld Error Message:
Symbol not found: ___strlcpy_chk
Referenced from: /Applications/OpenXcom.app/Contents/MacOS/../Frameworks/libSDL-1.2.0.dylib
Expected in: /usr/lib/libSystem.B.dylib
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I suppose you can statically link the libraries, but that is hardly common practice. Not to mention more work. I'm not sure, but would it interfere with licensing? as the library isn't represented, despite being used. I believe SDL to be pretty liberal with their license, but still.
We can argue about 'common practice' notion and the rationale for different options here, but it is irrelevant right now. I prefer static builds because they help to avoid dependency hell in portable apps. Yet it turned out, that Xcode made its own decision despite my preference, and went with dynamic linking instead. Both ways on Mac have their caveats, but to fix the issue ASAP, I adapted back to dynamic linking for now.
As for the licensing issue - your assumption is wrong. Static linking does not interfere with licensing requirements unless you are linking to strong copyleft code and fail to provide the source for your app under the same copyleft terms. Since OpenXcom project is under GPL - this is a non-issue in our case.
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It is me again.
I am able to launch new updated bundle ONLY after I replaces openxcom.app/content/frameworks/libSDL-1.2.0.dylib with libSDL-1.2.0.dylib from my computer.
So I think that libSDL-1.2.0.dylib bundled with new version of bundle is hard coded to other frameworks/dylibs form computer in tas compilated on.
Maybe this advice can help anyone.
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It is me again.
I am able to launch new updated bundle ONLY after I replaces openxcom.app/content/frameworks/libSDL-1.2.0.dylib with libSDL-1.2.0.dylib from my computer.
So I think that libSDL-1.2.0.dylib bundled with new version of bundle is hard coded to other frameworks/dylibs form computer in tas compilated on.
Maybe this advice can help anyone.
It's very odd, because libSystem.B.dylib library should exist on any functional OS X install. Perhaps your fiddling with Macports (e.g. installing/uninstalling different packages) somehow botched the original system.
In any case, I'd need some other people's feedbacks on the new build as well, to see if this is a general issue, or something specific to your environment.
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It's very odd, because libSystem.B.dylib library should exist on any functional OS X install. Perhaps your fiddling with Macports (e.g. installing/uninstalling different packages) somehow botched the original system.
In any case, I'd need some other people's feedbacks on the new build as well, to see if this is a general issue, or something specific to your environment.
Thank you for your support.
libSystem.B.dylib is present on my system in usr/lib
Lets hope this problem is only on my system ;)
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I say "Common Practice" because the number of OSX apps I have seen that have done that are quite few, in fact never.
The libSystem.B.dylib error isn't just his system. (of course it's on his system or OSX wouldn't boot) I've seen it before. The problem is the way the libraries are linked to each other. I know it doesn't look like it makes sense as the library is suppose to be where it's looking, but there you go. Welcome to Dependency Hell.
Seriously give that program a try. It's one command in the commandline and you're done. No mucking about with dependency hell, that's the whole point after all. This is far more problematic then it's worth, and there is in the end there is no difference if it's statically linked or not given apple's app layout.
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The libSystem.B.dylib error isn't just his system. (of course it's on his system or OSX wouldn't boot) I've seen it before.
Have you tried the newest build I suggested above? I'm curious to get as much feedback from different sources as I can.
Seriously give that program a try. It's one command in the commandline and you're done. No mucking about with dependency hell, that's the whole point after all. This is far more problematic then it's worth, and there is in the end there is no difference if it's statically linked or not given apple's app layout.
I'll have a look at it.
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Thanks for the quick support on the build. But the updated build didn't work for me and gave me a different error. I can't find libSDL on my computer to replace the one bundled as MrK suggested. The error message was very long, let me know if you want me to e-mail you the whole error. Anyways, here's the error for me:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Application Specific Information:
/Users/mchin617/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x00000001024ca6e4 _GLOBAL__I_a + 4
1 dyld 0x00007fff6cb89c2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6cb89dba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff6cb86a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff6cb868f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6cb7a1da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff6cb7d560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6cb7927b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6cb7905e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x00000001024ca6e0 rcx: 0x00007fff5d9acd70 rdx: 0x00007fff5d9acd10
rdi: 0x0000000000000001 rsi: 0x00007fff5d9acd00 rbp: 0x00007fff5d9ab2f0 rsp: 0x00007fff5d9ab2f0
r8: 0x00007fff6cbac178 r9: 0x00007fff5d9ab200 r10: 0x00007fff92ac8543 r11: 0x00000001025aae21
r12: 0x000000000000001e r13: 0x00007fff6cbac0b0 r14: 0x00007fff6cbb2ed8 r15: 0x0000000102597578
rip: 0x00000001024ca6e4 rfl: 0x0000000000010246 cr2: 0x00000001024ca6e0
Logical CPU: 0
Error Code: 0x00000000
Trap Number: 6
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Hello,
Mac build also not working for me.
Process: OpenXcom [6963]
Path: ...
Identifier: SupSuper.OpenXcom
Version: 1.0 (???)
Code Type: X86-64 (Native)
Parent Process: launchd [270]
Responsible: OpenXcom [6963]
Date/Time: 2014-06-15 16:09:30.821 +0200
OS Version: Mac OS X 10.9.3 (13D65)
Report Version: 11
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x00000001030bb6e4 _GLOBAL__I_a + 4
1 dyld 0x00007fff6b3f3c2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6b3f3dba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff6b3f0a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff6b3f08f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6b3e41da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff6b3e7560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6b3e327b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6b3e305e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x00000001030bb6e0 rcx: 0x00007fff5cdbbd20 rdx: 0x00007fff5cdbbca0
rdi: 0x0000000000000002 rsi: 0x00007fff5cdbbc88 rbp: 0x00007fff5cdba270 rsp: 0x00007fff5cdba270
r8: 0x00007fff6b416178 r9: 0x00007fff5cdba100 r10: 0x00007fff99e6bfa7 r11: 0x0000000000073ba1
r12: 0x000000000000001e r13: 0x00007fff6b4160b0 r14: 0x00007fff6b41ced0 r15: 0x0000000103188578
rip: 0x00000001030bb6e4 rfl: 0x0000000000010246 cr2: 0x00000001030bb6e0
Logical CPU: 0
Error Code: 0x00000000
Trap Number: 6
hope it helps, and BTW guys, THX for the great work you're doing!!!
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Thank you very much for looking into this! I tried both, the homebrew solution and your build, but OpenXcom always crashes on startup with this error:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Application Specific Information:
/Applications/OpenXcom 1.0 geht nicht.app/Contents/MacOS/OpenXcom
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x0000000105bc1cb4 _GLOBAL__I_a + 4
1 dyld 0x00007fff6c94bc2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6c94bdba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff6c948a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff6c9488f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6c93c1da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff6c93f560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6c93b27b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6c93b05e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x0000000105bc1cb0 rcx: 0x00007fff5a2b4d60 rdx: 0x00007fff5a2b4d00
rdi: 0x0000000000000001 rsi: 0x00007fff5a2b4cf0 rbp: 0x00007fff5a2b32e0 rsp: 0x00007fff5a2b32e0
r8: 0x00007fff6c96e178 r9: 0x00007fff5a2b3200 r10: 0x00007fff9209d940 r11: 0x0000000105ca1e21
r12: 0x000000000000001e r13: 0x00007fff6c96e0b0 r14: 0x00007fff6c974ed8 r15: 0x0000000105c8e578
rip: 0x0000000105bc1cb4 rfl: 0x0000000000010246 cr2: 0x0000000105bc1cb0
Logical CPU: 0
Error Code: 0x00000000
Trap Number: 6
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Do these builds work for you? https://bitbucket.org/grrussel/openxcomosx
They should have the same features as 1.0, only it's a brew-based executable instead of a self-contained app package.
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SupSuper, I was able to run the suggested build. However, when I quit the game, I got an error message and now I can't start it again. Terminal says: "yaml-cpp: error at line 0, column 0: bad file".
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Same crashes here...
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x0000000103c4d6e4 _GLOBAL__I_a + 4
1 dyld 0x00007fff6a0b7c2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6a0b7dba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff6a0b4a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff6a0b48f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6a0a81da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff6a0ab560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6a0a727b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6a0a705e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x0000000103c4d6e0 rcx: 0x00007fff5c229d80 rdx: 0x00007fff5c229d28
rdi: 0x0000000000000001 rsi: 0x00007fff5c229d18 rbp: 0x00007fff5c228300 rsp: 0x00007fff5c228300
r8: 0x00007fff6a0da178 r9: 0x00007fff5c228200 r10: 0x00007fff924d52e3 r11: 0x0000000103d2de21
r12: 0x000000000000001e r13: 0x00007fff6a0da0b0 r14: 0x00007fff6a0e0ee0 r15: 0x0000000103d1a578
rip: 0x0000000103c4d6e4 rfl: 0x0000000000010246 cr2: 0x0000000103c4d6e0
Tried the brew approach too, but ran into errors with when I tried to brew install sdl_image, sdl_gfx, and sdl_mixer...
Windows flavor works fine.
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Exact same crashes here with the updated port. Haven't tried to use the brew approach. Running OSX 10.9.
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Ok, somehow my options.cfg were broken and I had to delete it. Everything works great now! There is just one little problem with sound settings. When I choose Version 1.0 sounds instead of 1.4 sounds, the game crashes. Don't know why, but I can live with that. :)
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It is me again.
I am able to launch new updated bundle ONLY after I replaces openxcom.app/content/frameworks/libSDL-1.2.0.dylib with libSDL-1.2.0.dylib from my computer.
So I think that libSDL-1.2.0.dylib bundled with new version of bundle is hard coded to other frameworks/dylibs form computer in tas compilated on.
Maybe this advice can help anyone.
Same here. It worked when I replaced libSDL-1.2.0.dylib using one of the same version from another game's bundled framework. I have not tested it using an older version. I then tested with another libSDL-1.2.0.dylib that used @rpath and it also worked. Not sure if the link path is the core issue, but here it is:
> otool -L ...*snip*.../UFO\ Enemy\ Unknown/OpenXcom.app/Contents/Frameworks/libSDL-1.2.0.dylib
...*snip*.../UFO Enemy Unknown/OpenXcom.app/Contents/Frameworks/libSDL-1.2.0.dylib:
@loader_path/../Frameworks/libSDL-1.2.0.dylib (compatibility version 12.0.0, current version 12.4.0)
/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa (compatibility version 1.0.0, current version 20.0.0)
/System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices (compatibility version 1.0.0, current version 48.0.0)
/System/Library/Frameworks/Carbon.framework/Versions/A/Carbon (compatibility version 2.0.0, current version 157.0.0)
/System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox (compatibility version 1.0.0, current version 492.0.0)
/System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit (compatibility version 1.0.0, current version 275.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1197.1.1)
/usr/lib/libobjc.A.dylib (compatibility version 1.0.0, current version 228.0.0)
/System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation (compatibility version 150.0.0, current version 855.11.0)
/System/Library/Frameworks/AppKit.framework/Versions/C/AppKit (compatibility version 45.0.0, current version 1265.0.0)
/System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices (compatibility version 1.0.0, current version 59.0.0)
/System/Library/Frameworks/Foundation.framework/Versions/C/Foundation (compatibility version 300.0.0, current version 1056.0.0)
/System/Library/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics (compatibility version 64.0.0, current version 600.0.0)
> otool -L ...*snip*.../DROD\ GatEB.app/Contents/Frameworks/libSDL-1.2.0.dylib
...*snip*.../DROD GatEB.app/Contents/Frameworks/libSDL-1.2.0.dylib:
/usr/local/lib/libSDL-1.2.0.dylib (compatibility version 12.0.0, current version 12.4.0)
/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa (compatibility version 1.0.0, current version 17.0.0)
/System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices (compatibility version 1.0.0, current version 41.0.0)
/System/Library/Frameworks/Carbon.framework/Versions/A/Carbon (compatibility version 2.0.0, current version 153.0.0)
/System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit (compatibility version 1.0.0, current version 275.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 159.1.0)
/usr/lib/libobjc.A.dylib (compatibility version 1.0.0, current version 228.0.0)
/System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices (compatibility version 1.0.0, current version 53.0.0)
/System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation (compatibility version 150.0.0, current version 635.19.0)
/System/Library/Frameworks/Foundation.framework/Versions/C/Foundation (compatibility version 300.0.0, current version 833.24.0)
/System/Library/Frameworks/AppKit.framework/Versions/C/AppKit (compatibility version 45.0.0, current version 1138.32.0)
> otool -L ...*snip*.../FTL.app/Contents/Frameworks/libSDL-1.2.0.dylib
...*snip*.../FTL.app/Contents/Frameworks/libSDL-1.2.0.dylib:
@rpath/libSDL-1.2.0.dylib (compatibility version 12.0.0, current version 12.4.0)
/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa (compatibility version 1.0.0, current version 17.0.0)
/System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices (compatibility version 1.0.0, current version 41.0.0)
/System/Library/Frameworks/Carbon.framework/Versions/A/Carbon (compatibility version 2.0.0, current version 153.0.0)
/System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit (compatibility version 1.0.0, current version 275.0.0)
/usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1094.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 159.1.0)
/usr/lib/libobjc.A.dylib (compatibility version 1.0.0, current version 228.0.0)
/System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices (compatibility version 1.0.0, current version 53.0.0)
/System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation (compatibility version 150.0.0, current version 635.21.0)
/System/Library/Frameworks/Foundation.framework/Versions/C/Foundation (compatibility version 300.0.0, current version 833.25.0)
/System/Library/Frameworks/AppKit.framework/Versions/C/AppKit (compatibility version 45.0.0, current version 1138.47.0)
I have xCode 5.1.1 & command line tools installed.
-----------------------------
Edit: I just realized that I don't have a /usr/local/lib/libSDL-1.2.0.dylib... so for the 2nd test (DROD GatEB.app/Contents/Frameworks/libSDL-1.2.0.dylib) it was probably a fallback?
Also, forgot to mention, I am on 10.8.5.
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Hey guys! Here goes an updated and (hopefully) fixed build - https://www.mediafire.com/download/2fa4290aj1pxy1u/OpenXcom-20140616-1.zip
Changes:
I've ditched buggy .dylibs for more 'canon' Frameworks - this should help to remedy SDL-crashes. Unfortunately, there are no prebuilt frameworks for SDL_gfx and YAML-cpp around, so these have to be statically linked still. If this setup works without further problems - I'll leave it like that. If not - I'll have to recompile those 2 frameworks manually, but that might take some time.
Have it a go and tell me if it works for you! ;)
-
Thanks - but it still seems to crash...
Process: OpenXcom [803]
Path: /Users/USER/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
Identifier: SupSuper.OpenXcom
Version: 1.0 (git20140527)
Code Type: X86-64 (Native)
Parent Process: launchd [263]
Responsible: OpenXcom [803]
User ID: 501
Date/Time: 2014-06-15 23:36:18.605 -0600
OS Version: Mac OS X 10.9.2 (13C64)
Report Version: 11
Anonymous UUID: C6F87492-BFC0-0F97-A2DC-D9D8E04EEC4B
Sleep/Wake UUID: 1B3942B1-82B0-49C6-8112-A16C5A22EAAE
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Application Specific Information:
OpenXcom
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x000000010be71d14 _GLOBAL__I_a + 4
1 dyld 0x00007fff6d657c2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6d657dba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff6d654a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff6d6548f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6d6481da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff6d64b560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6d64727b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6d64705e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x000000010be71d10 rcx: 0x00007fff54004d78 rdx: 0x00007fff54004d18
rdi: 0x0000000000000002 rsi: 0x00007fff54004d00 rbp: 0x00007fff54003260 rsp: 0x00007fff54003260
r8: 0x00007fff6d67a178 r9: 0x00007fff54003100 r10: 0x00007fff8e216850 r11: 0x000000010bf5f631
r12: 0x000000000000001e r13: 0x00007fff6d67a0b0 r14: 0x00007fff6d680ee0 r15: 0x000000010bf4b568
rip: 0x000000010be71d14 rfl: 0x0000000000010246 cr2: 0x000000010be71d10
Logical CPU: 0
Error Code: 0x00000000
Trap Number: 6
Binary Images:
0x10bbfb000 - 0x10bf49ff7 +SupSuper.OpenXcom (1.0 - git20140527) <73356B5E-21C5-36E8-9816-30060FCC4D35> /Users/USER/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
0x11011f000 - 0x110176fff +SDL (1.2.14 - 1.2.14) <C726704D-C3D9-37D1-800E-9D92D9870EAE> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
0x110190000 - 0x1101aaff7 +org.libsdl.SDL-mixer (1.2.12 - 1.2.12) <3F00C757-83F6-3FE7-9F3D-FBFCAF64B659> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/SDL_mixer
0x1101db000 - 0x1101e0ff7 +org.libsdl.SDL-image (1.2.12 - 1.2.12) <3555965E-D30C-3CCF-9080-C6D180FF6052> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_image.framework/Versions/A/SDL_image
0x1101e6000 - 0x110215fff +mikmod (3.1.10r2 - 3.1.12) <0C15B955-F059-41B5-FFB2-60A2C41D59A7> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod
0x110227000 - 0x110260fe7 +smpeg (0.0.1d1) <ECF95B79-C1ED-3D62-B138-1A88DFB72B1E> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg
0x11028b000 - 0x11028efff +org.xiph.ogg (1.1.4 - 1.1.4) <34F101AC-3447-3FB2-93BB-388D96163BBB> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/Ogg.framework/Versions/A/Ogg
0x110294000 - 0x11055cff7 +org.xiph.vorbis (1.2.3 - 1.2.3) <1C923733-F7FE-36DA-9042-20F068CCC8BC> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/Vorbis.framework/Versions/A/Vorbis
0x11059c000 - 0x1105defe7 +FLAC (1.2.1 - 1.2.1) <E0E4B970-A168-3848-BAB1-4CA390D06F33> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/FLAC.framework/Versions/A/FLAC
0x1105f1000 - 0x110624ff7 +webp (3) <910AF710-5485-3A13-8861-F361D8D68632> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_image.framework/Versions/A/Frameworks/webp.framework/Versions/A/webp
0x7fff6d646000 - 0x7fff6d679817 dyld (239.4) <2B17750C-ED1B-3060-B64E-21897D08B28B> /usr/lib/dyld
0x7fff8013d000 - 0x7fff8014eff7 libz.1.dylib (53) <42E0C8C6-CA38-3CA4-8619-D24ED5DD492E> /usr/lib/libz.1.dylib
0x7fff80289000 - 0x7fff8034dff7 com.apple.backup.framework (1.5.2 - 1.5.2) <A3C552F0-670B-388F-93FA-D917F96ACE1B> /System/Library/PrivateFrameworks/Backup.framework/Versions/A/Backup
0x7fff806d0000 - 0x7fff80717fff libFontRegistry.dylib (127) <A77A0480-AA5D-3CC8-8B68-69985CD546DC> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib
0x7fff8071f000 - 0x7fff807abff7 com.apple.ink.framework (10.9 - 207) <8A50B893-AD03-3826-8555-A54FEAF08F47> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
0x7fff808ee000 - 0x7fff8093fff3 com.apple.audio.CoreAudio (4.2.0 - 4.2.0) <BF4C2FE3-8BC8-30D1-8347-2A7221268794> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x7fff80940000 - 0x7fff80958ff7 com.apple.GenerationalStorage (2.0 - 160.2) <79629AC7-896F-3302-8AC1-4939020F08C3> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/GenerationalStorage
0x7fff80959000 - 0x7fff80991ff7 com.apple.RemoteViewServices (2.0 - 94) <3F34D630-3DDB-3411-BC28-A56A9B55EBDA> /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/RemoteViewServices
0x7fff80c70000 - 0x7fff80c74fff libpam.2.dylib (20) <B93CE8F5-DAA8-30A1-B1F6-F890509513CB> /usr/lib/libpam.2.dylib
0x7fff80ec9000 - 0x7fff80ff9ff7 com.apple.desktopservices (1.8.2 - 1.8.2) <76D6ED93-9D5A-3941-8B88-A1773290AE74> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
0x7fff80ffc000 - 0x7fff81017ff7 libPng.dylib (1042) <36FF1DDA-9804-33C5-802E-3FCA9879F0E6>
......
-
Definitely appreciate the quick work on trying to get these fixes out for us Mac users. I tried your newest version and got this error message.
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Application Specific Information:
/Users/mchin617/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x0000000102b54d14 _GLOBAL__I_a + 4
1 dyld 0x00007fff6153bc2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6153bdba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff61538a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff615388f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6152c1da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff6152f560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6152b27b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6152b05e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x0000000102b54d10 rcx: 0x00007fff5d321d70 rdx: 0x00007fff5d321d10
rdi: 0x0000000000000001 rsi: 0x00007fff5d321d00 rbp: 0x00007fff5d320260 rsp: 0x00007fff5d320260
r8: 0x00007fff6155e178 r9: 0x00007fff5d320100 r10: 0x00007fff90ff7543 r11: 0x0000000102c42631
r12: 0x000000000000001e r13: 0x00007fff6155e0b0 r14: 0x00007fff61564ed8 r15: 0x0000000102c2e568
rip: 0x0000000102b54d14 rfl: 0x0000000000010246 cr2: 0x0000000102b54d10
Logical CPU: 0
Error Code: 0x00000000
Trap Number: 6
-
Hey guys! Here goes an updated and (hopefully) fixed build - https://www.mediafire.com/download/2fa4290aj1pxy1u/OpenXcom-20140616-1.zip
Changes:
I've ditched buggy .dylibs for more 'canon' Frameworks - this should help to remedy SDL-crashes. Unfortunately, there are no prebuilt frameworks for SDL_gfx and YAML-cpp around, so these have to be statically linked still. If this setup works without further problems - I'll leave it like that. If not - I'll have to recompile those 2 frameworks manually, but that might take some time.
Have it a go and tell me if it works for you! ;)
works for me.
-
Is there anything we can download and just paste into the frameworks folder to get it to work?
-
Is there anything we can download and just paste into the frameworks folder to get it to work?
No, not in this case, unfortunately. :(
-
Damn It's still crashing for me aswell. Here is my crash report
Part1 (stupid post limit)
Process: OpenXcom [81018]
Path: /Users/USER/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
Identifier: OpenXcom
Version: 1.0 (git20140527)
Code Type: X86-64 (Native)
Parent Process: bash [81013]
Responsible: Terminal [25170]
User ID: 501
Date/Time: 2014-06-16 08:51:17.154 -0400
OS Version: Mac OS X 10.9.3 (13D65)
Report Version: 11
Anonymous UUID: B5F105E8-A871-4B39-64DC-CA53CCBFDFF7
Sleep/Wake UUID: 89516FD8-B888-46D5-B2AF-944A15BDCB8B
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Application Specific Information:
/Users/herecomethej/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x0000000109ed5d14 _GLOBAL__I_a + 4
1 dyld 0x00007fff6642ec2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6642edba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff6642ba62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff6642b8f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6641f1da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff66422560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6641e27b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6641e05e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x0000000109ed5d10 rcx: 0x00007fff55fa0b60 rdx: 0x00007fff55fa0ac0
rdi: 0x0000000000000001 rsi: 0x00007fff55fa0ab0 rbp: 0x00007fff55f9f010 rsp: 0x00007fff55f9f010
r8: 0x00007fff66451178 r9: 0x00007fff55f9ef00 r10: 0x00007fff95766862 r11: 0x0000000000075321
r12: 0x000000000000001e r13: 0x00007fff664510b0 r14: 0x00007fff66457ed8 r15: 0x0000000109faf568
rip: 0x0000000109ed5d14 rfl: 0x0000000000010246 cr2: 0x0000000109ed5d10
Logical CPU: 0
Error Code: 0x00000000
Trap Number: 6
Binary Images:
0x109c5f000 - 0x109fadff7 +SupSuper.OpenXcom (1.0 - git20140527) <73356B5E-21C5-36E8-9816-30060FCC4D35> /Users/USER/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
0x10e184000 - 0x10e1dbfff +SDL (1.2.14 - 1.2.14) <C726704D-C3D9-37D1-800E-9D92D9870EAE> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
0x10e1ee000 - 0x10e208ff7 +org.libsdl.SDL-mixer (1.2.12 - 1.2.12) <3F00C757-83F6-3FE7-9F3D-FBFCAF64B659> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/SDL_mixer
0x10e23a000 - 0x10e23fff7 +org.libsdl.SDL-image (1.2.12 - 1.2.12) <3555965E-D30C-3CCF-9080-C6D180FF6052> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_image.framework/Versions/A/SDL_image
0x10e245000 - 0x10e274fff +mikmod (3.1.10r2 - 3.1.12) <0C15B955-F059-41B5-FFB2-60A2C41D59A7> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod
0x10e286000 - 0x10e2bffe7 +smpeg (0.0.1d1) <ECF95B79-C1ED-3D62-B138-1A88DFB72B1E> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg
0x10e2ea000 - 0x10e2edfff +org.xiph.ogg (1.1.4 - 1.1.4) <34F101AC-3447-3FB2-93BB-388D96163BBB> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/Ogg.framework/Versions/A/Ogg
0x10e2f1000 - 0x10e5b9ff7 +org.xiph.vorbis (1.2.3 - 1.2.3) <1C923733-F7FE-36DA-9042-20F068CCC8BC> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/Vorbis.framework/Versions/A/Vorbis
0x10e5f9000 - 0x10e63bfe7 +FLAC (1.2.1 - 1.2.1) <E0E4B970-A168-3848-BAB1-4CA390D06F33> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/FLAC.framework/Versions/A/FLAC
0x10e650000 - 0x10e683ff7 +webp (3) <910AF710-5485-3A13-8861-F361D8D68632> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_image.framework/Versions/A/Frameworks/webp.framework/Versions/A/webp
0x7fff6641d000 - 0x7fff66450817 dyld (239.4) <042C4CED-6FB2-3B1C-948B-CAF2EE3B9F7A> /usr/lib/dyld
0x7fff877e3000 - 0x7fff877f4ff7 libsystem_asl.dylib (217.1.4) <655FB343-52CF-3E2F-B14D-BEBF5AAEF94D> /usr/lib/system/libsystem_asl.dylib
0x7fff87b12000 - 0x7fff87b39ff7 libsystem_network.dylib (241.3) <8B1E1F1D-A5CC-3BAE-8B1E-ABC84337A364> /usr/lib/system/libsystem_network.dylib
0x7fff87b3a000 - 0x7fff87b72ff7 com.apple.RemoteViewServices (2.0 - 94) <3F34D630-3DDB-3411-BC28-A56A9B55EBDA> /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/RemoteViewServices
0x7fff87b73000 - 0x7fff87c37ff7 com.apple.backup.framework (1.5.3 - 1.5.3) <088FEDED-BF5C-33F4-A51A-646C8149BDAA> /System/Library/PrivateFrameworks/Backup.framework/Versions/A/Backup
0x7fff87cc3000 - 0x7fff87e70f27 libobjc.A.dylib (551.1) <AD7FD984-271E-30F4-A361-6B20319EC73B> /usr/lib/libobjc.A.dylib
0x7fff87e71000 - 0x7fff87ea0ff9 com.apple.GSS (4.0 - 2.0) <44E914BE-B0D0-3E05-9451-CA9E539AFA52> /System/Library/Frameworks/GSS.framework/Versions/A/GSS
0x7fff87ea1000 - 0x7fff88a17ff7 com.apple.AppKit (6.9 - 1265.20) <D2A7AF23-0FEA-3D7D-9CF5-B4E262224577> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x7fff88a1b000 - 0x7fff88a88fff com.apple.SearchKit (1.4.0 - 1.4.0) <B9B8D510-A27E-36B0-93E9-17146D9E9045> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
0x7fff88a89000 - 0x7fff88a8afff liblangid.dylib (117) <9546E641-F730-3AB0-B3CD-E0E2FDD173D9> /usr/lib/liblangid.dylib
0x7fff88b91000 - 0x7fff88beafff libTIFF.dylib (1043) <D7CAE68F-6087-3B40-9CB8-EC6DB47BF877> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x7fff88beb000 - 0x7fff88cadff5 com.apple.CoreText (367.20 - 367.20) <B80D086D-93A9-3C35-860E-9C3FDD027F3B> /System/Library/Frameworks/CoreText.framework/Versions/A/CoreText
0x7fff88cae000 - 0x7fff88cb3fff com.apple.DiskArbitration (2.6 - 2.6) <A4165553-770E-3D27-B217-01FC1F852B87> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x7fff891d8000 - 0x7fff891dbfff libCoreVMClient.dylib (58.1) <EBC36C69-C896-3C3D-8589-3E9023E7E56F> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreVMClient.dylib
0x7fff891dc000 - 0x7fff891e6ff7 com.apple.CrashReporterSupport (10.9 - 539) <B25A09EC-A021-32EC-86F8-05B4837E0EDE> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/Versions/A/CrashReporterSupport
0x7fff89456000 - 0x7fff89462ff3 com.apple.AppleFSCompression (56 - 1.0) <5652B0D0-EB08-381F-B23A-6DCF96991FB5> /System/Library/PrivateFrameworks/AppleFSCompression.framework/Versions/A/AppleFSCompression
0x7fff89463000 - 0x7fff89463fff com.apple.Accelerate.vecLib (3.9 - vecLib 3.9) <F8D0CC77-98AC-3B58-9FE6-0C25421827B6> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x7fff89857000 - 0x7fff898c6ff1 com.apple.ApplicationServices.ATS (360 - 363.3) <546E89D9-2AE7-3111-B2B8-2366650D22F0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x7fff898c7000 - 0x7fff898c7ffd com.apple.audio.units.AudioUnit (1.10 - 1.10) <68B21135-55A6-3563-A3D6-3E692A7DEB7F> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x7fff898c8000 - 0x7fff898e0ff7 com.apple.openscripting (1.4 - 157) <B3B037D7-1019-31E6-9D17-08E699AF3701> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x7fff898e1000 - 0x7fff898e5ff7 libGIF.dylib (1043) <AF0FE71A-27AB-31E0-8CEA-BC0BF2091FA8> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x7fff898e6000 - 0x7fff898e6ffd libOpenScriptingUtil.dylib (157) <19F0E769-0989-3062-9AFB-8976E90E9759> /usr/lib/libOpenScriptingUtil.dylib
0x7fff898e7000 - 0x7fff898e7fff com.apple.Cocoa (6.8 - 20) <E90E99D7-A425-3301-A025-D9E0CD11918E> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
0x7fff8a885000 - 0x7fff8a88dfff libsystem_dnssd.dylib (522.90.2) <A0B7CF19-D9F2-33D4-8107-A62184C9066E> /usr/lib/system/libsystem_dnssd.dylib
0x7fff8a8b1000 - 0x7fff8a8b8ff7 libsystem_pthread.dylib (53.1.4) <AB498556-B555-310E-9041-F67EC9E00E2C> /usr/lib/system/libsystem_pthread.dylib
0x7fff8a8b9000 - 0x7fff8a8bfff7 libsystem_platform.dylib (24.90.1) <3C3D3DA8-32B9-3243-98EC-D89B9A1670B3> /usr/lib/system/libsystem_platform.dylib
0x7fff8a8ed000 - 0x7fff8a950ffb com.apple.SystemConfiguration (1.13.1 - 1.13.1) <2C8E1A73-5AD6-3A7D-8ED8-D6755555A993> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
0x7fff8aa17000 - 0x7fff8aa17fff com.apple.ApplicationServices (48 - 48) <3E3F01A8-314D-378F-835E-9CC4F8820031> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x7fff8aa18000 - 0x7fff8aa66fff libcorecrypto.dylib (161.1) <F3973C28-14B6-3006-BB2B-00DD7F09ABC7> /usr/lib/system/libcorecrypto.dylib
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Part 2
/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
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0x7fff921ba000 - 0x7fff92ad9f43 com.apple.CoreGraphics (1.600.0 - 599.23.13) <3A1952C7-1D67-3DEC-A5AB-5399FF4F2A92> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x7fff92ada000 - 0x7fff92b5bfff com.apple.CoreSymbolication (3.0.1 - 141.0.5) <20E484C4-9F0E-3DF6-BB27-D509859FF57A> /System/Library/PrivateFrameworks/CoreSymbolication.framework/Versions/A/CoreSymbolication
0x7fff92b5e000 - 0x7fff92b5efff com.apple.CoreServices (59 - 59) <7A697B5E-F179-30DF-93F2-8B503CEEEFD5> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x7fff92b62000 - 0x7fff92b7dff7 libPng.dylib (1043) <23D2DAB7-C9A9-392F-989A-871E89E7751D> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
0x7fff92bb4000 - 0x7fff92d24ff4 com.apple.CFNetwork (673.4 - 673.4) <F3BF6020-99BE-3844-A7B8-352B93AD02F3> /System/Library/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
0x7fff92fa4000 - 0x7fff93009ffb com.apple.Heimdal (4.0 - 2.0) <F34D6627-9F80-3823-8B57-DB629307DF87> /System/Library/PrivateFrameworks/Heimdal.framework/Versions/A/Heimdal
0x7fff93017000 - 0x7fff93021ff7 com.apple.bsd.ServiceManagement (2.0 - 2.0) <2D27B498-BB9C-3D88-B05A-76908A8A26F3> /System/Library/Frameworks/ServiceManagement.framework/Versions/A/ServiceManagement
0x7fff93022000 - 0x7fff93029ff3 libcopyfile.dylib (103) <5A881779-D0D6-3029-B371-E3021C2DDA5E> /usr/lib/system/libcopyfile.dylib
0x7fff9302a000 - 0x7fff931c6ff3 com.apple.QuartzCore (1.8 - 332.3) <72003E51-1287-395B-BCBC-331597D45C5E> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x7fff931c7000 - 0x7fff931d3ff7 com.apple.OpenDirectory (10.9 - 173.90.1) <256C265B-7FA6-326D-9F60-18DADF5F3A0E> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
0x7fff931d4000 - 0x7fff93222ff7 com.apple.opencl (2.3.59 - 2.3.59) <044485A4-A50C-34CE-A1F9-35A50CC68313> /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL
0x7fff93229000 - 0x7fff93229fff com.apple.Carbon (154 - 157) <45A9A40A-78FF-3EA0-8FAB-A4F81052FA55> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x7fff9336d000 - 0x7fff93384ff7 com.apple.CFOpenDirectory (10.9 - 173.90.1) <EBC0A1F2-9054-3D39-99AE-A3F655E55D6A> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory.framework/Versions/A/CFOpenDirectory
0x7fff93385000 - 0x7fff933a9ff7 libJPEG.dylib (1043) <25723F3F-48A6-3AC5-A7A3-58E418FEBF3F> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x7fff933aa000 - 0x7fff933b5fff libkxld.dylib (2422.100.13) <67D079F8-6C48-3F42-9FBE-26F1ADA03DC4> /usr/lib/system/libkxld.dylib
0x7fff933bc000 - 0x7fff933c1fff libmacho.dylib (845) <1D2910DF-C036-3A82-A3FD-44FF73B5FF9B> /usr/lib/system/libmacho.dylib
0x7fff933c2000 - 0x7fff933cfff7 libxar.1.dylib (202) <5572AA71-E98D-3FE1-9402-BB4A84E0E71E> /usr/lib/libxar.1.dylib
0x7fff936ad000 - 0x7fff936c6ff7 com.apple.Ubiquity (1.3 - 289) <C7F1B734-CE81-334D-BE41-8B20D95A1F9B> /System/Library/PrivateFrameworks/Ubiquity.framework/Versions/A/Ubiquity
0x7fff936c7000 - 0x7fff93790fff com.apple.LaunchServices (572.26 - 572.26) <EF8A4A15-0861-35C5-9744-5E1BC5C26DD9> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
0x7fff937d0000 - 0x7fff93800fff com.apple.IconServices (25 - 25.17) <4751127E-FBD5-3ED5-8510-08D4E4166EFE> /System/Library/PrivateFrameworks/IconServices.framework/Versions/A/IconServices
0x7fff938e1000 - 0x7fff938fcff7 libCRFSuite.dylib (34) <FFAE75FA-C54E-398B-AA97-18164CD9789D> /usr/lib/libCRFSuite.dylib
0x7fff938fe000 - 0x7fff93959ffb com.apple.AE (665.5 - 665.5) <BBA230F9-144C-3CAB-A77A-0621719244CD> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
0x7fff93af3000 - 0x7fff93b3afff libFontRegistry.dylib (127) <A77A0480-AA5D-3CC8-8B68-69985CD546DC> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib
0x7fff93e9c000 - 0x7fff93eb4ff7 com.apple.GenerationalStorage (2.0 - 160.3) <64749B08-0212-3AC8-9B49-73D662B09304> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/GenerationalStorage
0x7fff942ed000 - 0x7fff94332ff6 com.apple.HIServices (1.23 - 468) <5970AF5C-F5BD-3B6A-97C9-95B2CA98D71D> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
0x7fff9454d000 - 0x7fff9454efff com.apple.TrustEvaluationAgent (2.0 - 25) <334A82F4-4AE4-3719-A511-86D0B0723E2B> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent
0x7fff9454f000 - 0x7fff94639fff libsqlite3.dylib (158) <00269BF9-43BE-39E0-9C85-24585B9923C8> /usr/lib/libsqlite3.dylib
0x7fff94e01000 - 0x7fff94e02ff7 libsystem_sandbox.dylib (278.11) <B46E4040-A8C6-3EBC-91F8-F1CB01106614> /usr/lib/system/libsystem_sandbox.dylib
0x7fff94e03000 - 0x7fff94e0afff libcompiler_rt.dylib (35) <4CD916B2-1B17-362A-B403-EF24A1DAC141> /usr/lib/system/libcompiler_rt.dylib
0x7fff94e0b000 - 0x7fff95065ffd com.apple.security (7.0 - 55471.14.4) <1D5DA20E-DB48-3E1D-9BF5-BAA694192B25> /System/Library/Frameworks/Security.framework/Versions/A/Security
0x7fff95169000 - 0x7fff95172ffd com.apple.CommonAuth (4.0 - 2.0) <32BA436F-6319-3A0B-B5D2-2EB75FF36B5B> /System/Library/PrivateFrameworks/CommonAuth.framework/Versions/A/CommonAuth
0x7fff95173000 - 0x7fff951baff7 libcups.2.dylib (372.4) <36EA4350-43B4-3A5C-9904-10685BFDA7D4> /usr/lib/libcups.2.dylib
0x7fff951bb000 - 0x7fff951c6ff7 com.apple.NetAuth (5.0 - 5.0) <C811E662-9EC3-3B74-808A-A75D624F326B> /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A/NetAuth
0x7fff951c7000 - 0x7fff954c5fff com.apple.Foundation (6.9 - 1056.13) <2EE9AB07-3EA0-37D3-B407-4A520F2CB497> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 159973
thread_create: 2
thread_set_state: 1
VM Region Summary:
ReadOnly portion of Libraries: Total=163.2M resident=84.9M(52%) swapped_out_or_unallocated=78.3M(48%)
Writable regions: Total=83.1M written=380K(0%) resident=500K(1%) swapped_out=0K(0%) unallocated=82.6M(99%)
REGION TYPE VIRTUAL
=========== =======
Kernel Alloc Once 4K
MALLOC 10.3M
MALLOC (admin) 32K
STACK GUARD 56.0M
Stack 8192K
VM_ALLOCATE 8K
__DATA 83.7M
__IMAGE 528K
__LINKEDIT 68.2M
__TEXT 94.9M
__UNICODE 544K
shared memory 4K
=========== =======
TOTAL 322.3M
I see a lot of stuff referenced that doesn't appear to be in the app. Did you give dylibbunlder a try?
It's simple
dylibbuilder -od -cd -b -x <dir to stuff/.app/Contetns/MacOS/OpenXcom> -d <dir to where you want the libs. Typically stuff/.app/Contents/Resources/lib> -p @executable_path/../Resources/lib
and done
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Damn It's still crashing for me aswell. Here is my crash report
Part1 (stupid post limit)
Pastebin (https://www.pastebin.com) is better suited for text dumps.
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ah fair enough
-
Here's another crash report:
https://hastebin.com/raw/hihuqokosa.txt
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The released 1.0 crashed due to the dependencies mentioned. The revised 1.0 linked here worked fine for me. I have no SDL libraries installed separately.
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here is my entire error log from pastebin, hope it helps.
https://pastebin.com/TaA9cCJU
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Guess what - here goes another fixed port! If my assumption was correct - this one should work like a charm for everyone ;D
Get it here - https://www.mediafire.com/download/pr11dcbp1l01m2o/OpenXcom-20140616-2.zip
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The newest version works like a charm for me. Great job on the quick fix.
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Same here, the newest version works great! Thanks a lot!
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When I run the application it seems to open and close with no error message...
If I open app/Contents/MacOS/OpenXcom file in a terminal window I get:
yaml-cpp: error at line 0, column 0: bad file
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Just got the same results as thd. :( Again, using OSX 10.9 on a late 2009 MacBook Pro, if that helps.
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Check if you didn't end up with a broken config and delete any options.cfg from ~/Library/Application Support/OpenXcom
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There doesn't seem to be anything in that folder...
I deleted it anyway, redownloaded and resupplied data - still same result
yaml-cpp: error at line 0, column 0: bad file
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I fear I have the same result of thd. I am also using 10.9 and mine is a 2010 mbp
I tried deleting the empty OpenXcom folder as well but no luck. The program never properly executed to create a conf file. Those that it worked for, what system are they using?
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There doesn't seem to be anything in that folder...
I deleted it anyway, redownloaded and resupplied data - still same result
yaml-cpp: error at line 0, column 0: bad file
Where did you put your 'data' resources? Was it in the ~/Library? Try to pack them inside the app bundle itself (right click the application > Show Package Contents > Contents > Resources > data) and delete anything in other locations.
And in any case - try also verifying and repairing disk permissions (run Disk Util, select “Verify Disk” and after it completes select “Repair Disk Permissions”) - you wouldn't believe how many obscure runtime errors it may help resolve ;)
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Those who experience the 'yaml' bug fear not! Another test build is coming later today (June 17) - where this issue will most probably be fixed. Keep your fingers crossed, and thank you all for all the feedback - it really helps.
-
luciderous: I've been putting the data resources inside the app bundle the whole time.
After repairing disk permissions it's still the same error/bad file. Will wait for next test build.
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Some people report that manually creating the options.cfg yourself fixes the problem: https://openxcom.org/bugs/openxcom/issues/666
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Killer!
Following the instructions at that link totally made it all go!
Thanks for the support!
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Here go two latest builds, each using a little bit different set of tricks. Please, test both of them in sequence and tell me which one works and which doesn't.
https://www.mediafire.com/download/pfvw1kdczguz4lg/OpenXcom-20140617-2.zip
https://www.mediafire.com/download/4rpgg8lh9an5pll/OpenXcom-20140617-3.zip
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hello, first:
OpenXcom-20140617-2
Process: OpenXcom [25425]
Identifier: SupSuper.OpenXcom
Version: 1.01 (339b126)
Code Type: X86-64 (Native)
Parent Process: launchd [270]
Responsible: OpenXcom [25425]
User ID: 501
Date/Time: 2014-06-17 21:13:27.218 +0200
OS Version: Mac OS X 10.9.3 (13D65)
Report Version: 11
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x000000010c549224 _GLOBAL__I_a + 4
1 dyld 0x00007fff6752dc2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6752ddba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff6752aa62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff6752a8f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6751e1da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff67521560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6751d27b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6751d05e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x000000010c549220 rcx: 0x00007fff5392ecf8 rdx: 0x00007fff5392ec78
rdi: 0x0000000000000002 rsi: 0x00007fff5392ec60 rbp: 0x00007fff5392d1b0 rsp: 0x00007fff5392d1b0
r8: 0x00007fff67550178 r9: 0x00007fff5392d100 r10: 0x00007fff99e6bfa7 r11: 0x0000000000072fee
r12: 0x000000000000001e r13: 0x00007fff675500b0 r14: 0x00007fff67556ed0 r15: 0x000000010c615578
rip: 0x000000010c549224 rfl: 0x0000000000010246 cr2: 0x000000010c549220
Logical CPU: 4
Error Code: 0x00000000
Trap Number: 6
-
second:
OpenXcom-20140617-3
Process: OpenXcom [25504]
Identifier: SupSuper.OpenXcom
Version: 1.0 (git20140527)
Code Type: X86-64 (Native)
Parent Process: launchd [270]
Responsible: OpenXcom [25504]
User ID: 501
Date/Time: 2014-06-17 21:14:25.859 +0200
OS Version: Mac OS X 10.9.3 (13D65)
Report Version: 11
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x000000010a129054 _GLOBAL__I_a + 4
1 dyld 0x00007fff6bc54c2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6bc54dba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff6bc51a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff6bc518f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6bc451da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff6bc48560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6bc4427b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6bc4405e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x000000010a129050 rcx: 0x00007fff55d4ecf8 rdx: 0x00007fff55d4ec78
rdi: 0x0000000000000002 rsi: 0x00007fff55d4ec60 rbp: 0x00007fff55d4d250 rsp: 0x00007fff55d4d250
r8: 0x00007fff6bc77178 r9: 0x00007fff55d4d100 r10: 0x00007fff99e6bfa7 r11: 0x00000000000731de
r12: 0x000000000000001e r13: 0x00007fff6bc770b0 r14: 0x00007fff6bc7ded0 r15: 0x000000010a1f5578
rip: 0x000000010a129054 rfl: 0x0000000000010246 cr2: 0x000000010a129050
Logical CPU: 0
Error Code: 0x00000000
Trap Number: 6
p.s. hope it helps
-
manually creating options.cfg does not help.
byebye
-
Recreated options.cfg, and the game booted. I can start a new game without problems, but clicking "New Battle" causes the game to shutdown immediately. Have not tried entering Battlescape yet in the new game.
-
Same type of crash errors with new builds as reported by StarMox. I did not delete the previous OpenXcom options.cfg file...
Also same '[FATAL] yaml-cpp: error at line 0, column 0: bad file' crash when I go to New Battle (as NuclearPotato reported).
However, New Game and Load Game seems to run fine.
-
@nuclearPotato the new battle crash will likely be related to the battle.cfg, try deleting that
-
Another day, another build - https://www.mediafire.com/download/m32ce9ia82t12ix/OpenXcom-20140618-1.zip
-
OpenXcom-20140618-1
Process: OpenXcom [57986]
Identifier: SupSuper.OpenXcom
Version: 1.0 (git20140527)
Code Type: X86-64 (Native)
Parent Process: launchd [270]
Responsible: OpenXcom [57986]
User ID: 501
Date/Time: 2014-06-18 15:54:36.809 +0200
OS Version: Mac OS X 10.9.3 (13D65)
Report Version: 11
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x0000000109776444 _GLOBAL__I_a + 4
1 dyld 0x00007fff652e2c2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff652e2dba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff652dfa62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff652df8f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff652d31da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff652d6560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff652d227b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff652d205e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x0000000109776440 rcx: 0x00007fff56700cf8 rdx: 0x00007fff56700c78
rdi: 0x0000000000000002 rsi: 0x00007fff56700c60 rbp: 0x00007fff566ff220 rsp: 0x00007fff566ff220
r8: 0x00007fff65305178 r9: 0x00007fff566ff100 r10: 0x00007fff99e6bfa7 r11: 0x0000000000072dee
r12: 0x000000000000001e r13: 0x00007fff653050b0 r14: 0x00007fff6530bed0 r15: 0x0000000109842578
rip: 0x0000000109776444 rfl: 0x0000000000010246 cr2: 0x0000000109776440
Logical CPU: 6
Error Code: 0x00000000
Trap Number: 6
-
OpenXcom-20140618-1
Version: 1.0 (git20140527)
Sorry to ask, but are you sure you tried the latest build? I've changed the version to ease the tracking and it doesn't match with what you report. Yet again, I might have missed something in a hurry.
-
@nuclearPotato the new battle crash will likely be related to the battle.cfg, try deleting that
Where's that located? I couldn't find it in the Library or in the App package.
-
Another day, another build - https://www.mediafire.com/download/m32ce9ia82t12ix/OpenXcom-20140618-1.zip
The game is running fine with this build for me.
I'm mostly on a vanilla 10.9.3 install. I can start a new game, get to the geoscape and battlescape and the New battle works too.
-
@luciderous
Yep, tried again. Its your latest build...
Any ideas?
byebye
-
Rescue party - assemble!
New build ready for testing :) - https://www.mediafire.com/download/2oszt5a94azlx02/OpenXcom-20140618-2.zip
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Wohoo, last build actually started for the first time :) .... but it crashes immediately after selecting new battle :(
but coming along...
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irr. but anyway, syslog on crash :)
OpenXcom[75156]: CPSGetCurrentProcess(): This call is deprecated and should not be called anymore.
OpenXcom[75156]: CPSSetForegroundOperationState(): This call is deprecated and should not be called anymore.
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Have you tried cleaning up old User Folder?
-
yep, cleaned and sweaped :), immediate crash on new battle.
bye bye
p.s. but the intro puts your hairs up on the big screen :P
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The 20140618-2 Build still crashes upon New Battle with the same FATAL yaml-cpp error.
-
Everyone who experience issues - would you please provide an OSX version number you use? Remember, that this build requires version 10.7+.
Also, make sure you delete ~/Library/Application Support/OpenXcom before trying new build.
And most importantly - try only vanilla Xcom data, don't put any mods there, because they might bring their own incompatibility issues.
Oh, and one more thing - make sure you don't have any YAML libraries (especially those of previous versions) installed somewhere in the system. 'brew uninstall' or Macports uninstall or whatever any instances of those to have a clean experiment.
-
Mac OS X 10.9.3 (13D65)
old OpenXcom removed, no old libs...
byebye
-
Mac OS X 10.9.3 (13D65)
old OpenXcom removed, no old libs...
byebye
Does anything else work? Changing options, starting new game on Geoscape, going into battle from there etc.?
-
yep, it works like a charm, battles from Geoscape work perfectly, also options.
Just New battle from the start screen crashes the game.
byebye
-
It could be problems with battle config file. Sometimes I get crash because I dont enable some mods that I used previously.
In you case, is possible that game could not read/create this file and crash out because of that.
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I am also am experiencing starmox's error (osx 10.9.3)
and can vouch that Yankes seems to be correct. The problem goes away when adding a blank battle.cfg textfile to the ~/library/application support/OpenXcom folder.
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OSX 10.9.2 here. battle.cfg is not showing up in the ~/library/application support/OpenXcom folder, so I agree with Yankes and darklord42 on this.
-
Here goes today's test build - https://www.mediafire.com/download/aceg26b2k25tbs6/OpenXcom-debug20140619.zip
On the changes: SupSuper suggested a small fix to the code that should enable proper YAML behavior, let's see if this helps. Also, additional debug symbols added, so don't freak out if the game is slower than usual.
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Yup that seemed to do it! I started from a clean slate and everything worked. Congrats!
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Alright, grabbed the new version. Booted it up without difficulty, clicked on New Battle and the menu came up correctly. And then it crashed while I was setting up options. Here's the crash log:
https://pastebin.com/qu7Qbd4a
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Alright, grabbed the new version. Booted it up without difficulty, clicked on New Battle and the menu came up correctly. And then it crashed while I was setting up options. Here's the crash log:
https://pastebin.com/qu7Qbd4a
Thanks, fix coming up.
-
Today's debug build - https://www.mediafire.com/download/c9nzqce30qa7cnt/OpenXcom-debug20140620.zip
-
Game loads, can do new battle or new game. Setting options works in new battle and the geoscape stuff seems to work, but crashes out when battle scape tries to load.
error log:
https://hastebin.com/yasixifale.avrasm
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Monday's debug build - https://www.mediafire.com/download/ti9rrt51co3ukjl/OpenXcom-debug20140623.zip
And let's move to the new topic I created specifically to deal with Mac issues - https://openxcom.org/forum/index.php?topic=2382.0