OpenXcom Forum
OpenXcom => Open Feedback => Topic started by: SupSuper on May 11, 2014, 01:26:10 am
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Despite how cross-platform OpenXcom is, there's little evidence of it out there. But I know a lot of you play it on very interesting platforms, so I'd like you to help me gather up a bunch of screenshots of it running on various distros/devices/etc to make a nice gallery. :) (please mention the platform and if you wanna be credited)
The screenshots may be used for marketing purposes though, so don't put any private/sensitive information in there.
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(https://www.imagehosting.cz/thumbs/ufo5.jpg) (https://www.imagehosting.cz/?v=ufo5.jpg)
Running on ReactOS.. soo it is not exactly what you might want to show as it is basically the windows version 8) :P
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Running on Gentoo Linux:
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Gentoo Linux x86_64, 800x600, full display, Scale4xHQ filter.
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Windows 98 SE
I had to recompile after removing the two calls to SHGetFolderPathA(), though.
(no credits required)
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Here are photos of OpenXcom running on Raspberry Pi with touchscreen (Raspbian OS).
(https://i61.tinypic.com/2m5bgg2.jpg)
(https://i61.tinypic.com/a0lbq1.jpg)
Here is OpenXcom on Raspberry attached to TV (resolution 1824x984, no shaders used)
(https://i60.tinypic.com/30d80gl.jpg)
Downsides:
- on 700mHz processor OpenXcom runs slowly
- no sound (I didn't look into this, but it can probably be solved)
- Raspberry isn't designed specifically for touchscreen support, so playing without mouse is problematic :P
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you could try down-tuning your FPS settings and playing around with frameskip, it may even be possible to get it to run smoothly on that thing.
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Here is the screenshot of OpenXcom running perfectly on OSX 10.9 Mavericks.