OpenXcom Forum
Modding => Released Mods => Topic started by: civilian on April 29, 2014, 11:28:21 am
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Acid-Shotgun Hovertank:
items:
- type: STR_HOVERTANK_ACID
size: 6
costSell: 400000
transferTime: 96
weight: 1
bigSprite: 40
floorSprite: 0
handSprite: 0
bulletSprite: 8
fireSound: 18
hitSound: 19
power: 60
damageType: 8
hitAnimation: 26
accuracySnap: 70
accuracyAimed: 85
tuSnap: 25
tuAimed: 33
battleType: 1
fixedWeapon: true
clipSize: -1
invWidth: 2
invHeight: 3
turretType: 3
arcingShot: true
blastRadius: 0
shotgunPellets: 8
maxRange: 20
listOrder: 1708
units:
- type: STR_HOVERTANK_ACID
race: STR_HOVERTANK_ACID
stats:
tu: 100
stamina: 100
health: 90
bravery: 110
reactions: 30
firing: 65
throwing: 0
strength: 60
psiStrength: 100
psiSkill: 0
melee: 70
armor: HOVERTANK_ARMOR
standHeight: 12
kneelHeight: 12
floatHeight: 6
value: 20
deathSound: 23
moveSound: 40
energyRecovery: 50
manufacture:
- name: STR_HOVERTANK_ACID
category: STR_HEAVY_WEAPONS_PLATFORM
requires:
- STR_PLASMA_CANNON
- STR_NEW_FIGHTER_CRAFT
- STR_CELATID_CORPSE
- STR_SNAKEMAN_CORPSE
- STR_CHRYSSALID_CORPSE
space: 30
time: 1200
cost: 800000
listOrder: 748
requiredItems:
STR_ALIEN_ALLOYS: 10
STR_ELERIUM_115: 20
STR_UFO_POWER_SOURCE: 1
STR_UFO_NAVIGATION: 1
ufopaedia:
- id: STR_HOVERTANK_ACID
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
weapon: STR_ACID_CANNON
requires:
- STR_PLASMA_CANNON
- STR_NEW_FIGHTER_CRAFT
- STR_CELATID_CORPSE
- STR_SNAKEMAN_CORPSE
- STR_CHRYSSALID_CORPSE
text: STR_HOVERTANK_ACID_UFOPEDIA
extraStrings:
- type: en-GB
strings:
STR_HOVERTANK_ACID: Hovertank/Toxin
STR_ACID_CANNON: Toxin Spray
STR_HOVERTANK_ACID_UFOPEDIA: Our best scientists came up with this gruesome weapon to battle the aliens. It lacks a bit of range but it is extremely powerful.
- type: en-US
strings:
STR_HOVERTANK_ACID: Hovertank/Toxin
STR_ACID_CANNON: Toxin Spray
STR_HOVERTANK_ACID_UFOPEDIA: Our best scientists came up with this gruesome weapon to battle the aliens. It lacks a bit of range but it is extremely powerful.
Scout-Hovercraft:
items:
- type: STR_HOVERTANK_SCOUT
size: 6
costSell: 400000
transferTime: 96
weight: 1
bigSprite: 40
floorSprite: 0
handSprite: 0
bulletSprite: 3
fireSound: 88
hitSound: 13
power: 80
damageType: 9
hitAnimation: 26
accuracyAimed: 85
tuAimed: 33
battleType: 1
fixedWeapon: true
clipSize: -1
invWidth: 2
invHeight: 3
turretType: 4
blastRadius: 5
listOrder: 1709
armors:
- type: HOVERTANK_SCOUT_ARMOR
spriteSheet: TANKS.PCK
corpseBattle:
- HOVERTANK_CORPSE_1
- HOVERTANK_CORPSE_2
- HOVERTANK_CORPSE_3
- HOVERTANK_CORPSE_4
frontArmor: 140
sideArmor: 130
rearArmor: 120
underArmor: 110
drawingRoutine: 2
movementType: 1
size: 2
damageModifier:
- 1.0
- 1.0
- 0.8
- 0.8
- 1.0
- 0.8
- 0.0
- 0.8
- 0.4
- 0.0
loftempsSet: [ 92, 89, 90, 91 ]
units:
- type: STR_HOVERTANK_SCOUT
race: STR_HOVERTANK_SCOUT
stats:
tu: 120
stamina: 120
health: 120
bravery: 110
reactions: 0
firing: 65
throwing: 0
strength: 60
psiStrength: 100
psiSkill: 0
melee: 0
armor: HOVERTANK_SCOUT_ARMOR
standHeight: 12
kneelHeight: 12
floatHeight: 6
value: 20
deathSound: 23
moveSound: 40
energyRecovery: 50
manufacture:
- name: STR_HOVERTANK_SCOUT
category: STR_HEAVY_WEAPONS_PLATFORM
requires:
- STR_PLASMA_CANNON
- STR_NEW_FIGHTER_CRAFT
space: 30
time: 1000
cost: 600000
listOrder: 749
requiredItems:
STR_ALIEN_ALLOYS: 15
STR_ELERIUM_115: 20
STR_UFO_POWER_SOURCE: 1
STR_UFO_NAVIGATION: 1
ufopaedia:
- id: STR_HOVERTANK_SCOUT
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
weapon: STR_SCOUT_SMOKE_CANNON
requires:
- STR_PLASMA_CANNON
- STR_NEW_FIGHTER_CRAFT
text: STR_HOVERTANK_SCOUT_UFOPEDIA
extraSounds:
- type: BATTLE.CAT
files:
88: Resources/Scoutdrone/pop.wav
extraStrings:
- type: en-GB
strings:
STR_HOVERTANK_SCOUT: Hovertank/Scout
STR_SCOUT_SMOKE_CANNON: Smoke Grenade
STR_HOVERTANK_SCOUT_UFOPEDIA: This hovertank is a special development for scouting the battle area. Tough armor, high speed, this leaves no room for big weapons of course.
- type: en-US
strings:
STR_HOVERTANK_SCOUT: Hovertank/Scout
STR_SCOUT_SMOKE_CANNON: Smoke Grenade
STR_HOVERTANK_SCOUT_UFOPEDIA: This hovertank is a special development for scouting the battle area. Tough armor, high speed, this leaves no room for big weapons of course.
Artillery-Tank:
items:
- type: STR_TANK_GRENADE_LAUNCHER
size: 6
costBuy: 420000
costSell: 120000
transferTime: 96
weight: 1
bigSprite: 42
floorSprite: 0
handSprite: 0
bulletSprite: 3
fireSound: 4
compatibleAmmo:
- STR_HWP_GRENADES
accuracySnap: 65
accuracyAimed: 115
tuSnap: 45
tuAimed: 70
battleType: 1
fixedWeapon: true
invWidth: 2
invHeight: 3
turretType: 1
arcingShot: true
listOrder: 1210
- type: STR_HWP_GRENADES
size: 0.6
costBuy: 1000
costSell: 350
transferTime: 48
weight: 1
bigSprite: -1
floorSprite: 16
hitSound: 0
hitAnimation: 0
power: 50
damageType: 3
clipSize: 15
battleType: 2
invWidth: 1
invHeight: 3
listOrder: 1211
units:
- type: STR_TANK_GRENADE_LAUNCHER
race: STR_TANK_GRENADE_LAUNCHER
stats:
tu: 80
stamina: 100
health: 100
bravery: 110
reactions: 20
firing: 65
throwing: 0
strength: 60
psiStrength: 100
psiSkill: 0
melee: 70
armor: TANK_ARMOR
standHeight: 16
kneelHeight: 16
value: 20
deathSound: 23
moveSound: 14
energyRecovery: 50
ufopaedia:
- id: STR_TANK_GRENADE_LAUNCHER
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
text: STR_TANK_GRENADE_LAUNCHER_UFOPEDIA
weapon: STR_HWP_GRENADES
listOrder: 2202
extraStrings:
- type: en-GB
strings:
STR_TANK_GRENADE_LAUNCHER: Tank/Artillery
STR_HWP_GRENADES: HWP Grenades
STR_TANK_GRENADE_LAUNCHER_UFOPEDIA: While it lacks the brute force of other tank weapons, the Artillery Tank is great for indirect fire-support.
- type: en-US
strings:
STR_TANK_GRENADE_LAUNCHER: Tank/Artillery
STR_HWP_GRENADES: HWP Grenades
STR_TANK_GRENADE_LAUNCHER_UFOPEDIA: While it lacks the brute force of other tank weapons, the Artillery Tank is great for indirect fire-support.
have fun! :)
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I'm just in the process of putting together a tank compilation for the Final Mod Pack Project (https://openxcom.org/forum/index.php?topic=2027.0), perhaps I'll draw some inspiration from this. :)
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Feel free to use whatever you need! :)
Oh and remember: arcing shots combined with autoshots can cause the game to hang (at least it did with the Piratez Mod's flamethrower, not sure if the newest git fixed this)
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It had been fixed a few weeks ago... at least it seems so. If this bug persists, I'll let the Elder Gods know :)
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Great, then I can reenable it for some other weapons, too. Thanks for the update, Dioxine!
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French translation
Acid-Shotgun Hovertank:
extraStrings:
- type: fr
strings:
STR_HOVERTANK_ACID: Blindé Anti-G Toxine
STR_ACID_CANNON: Canon à Toxine
STR_HOVERTANK_ACID_UFOPEDIA: Mise au point par nos meilleurs scientifiques, cette technologie quelque peu sordide s'avère extrêmement dévastatrice, bien que proposant une portée très limitée.
Scout-Hovercraft:
extraStrings:
- type: fr
strings:
STR_HOVERTANK_SCOUT: Blindé Anti-G Éclaireur
STR_SCOUT_SMOKE_CANNON: Grenade Fumigène
STR_HOVERTANK_SCOUT_UFOPEDIA: L'objet principal de cet aérochar réside dans la reconnaissance du terrain. Constitué d'un blindage des plus résistants, aux dépends d'un armement très limité, son atout principal reste son importante mobilité.
Artillery-Tank:
extraStrings:
- type: fr
strings:
STR_TANK_GRENADE_LAUNCHER: Blindé Artilleur
STR_HWP_GRENADES: Grenades PAL
STR_TANK_GRENADE_LAUNCHER_UFOPEDIA: Bien que disposant d'un armement moins puissant que les autres PAL, le Blindé Artilleur est très utile dans un rôle de support indirect.
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I've always wanted to have the Tank-Cannon fire explosives, instead of AP. An auto-shot feature might be better, or even a machine gun type weapon. But now, with Open XCOM, one can use mods, and make what one pleases.
I like this game.
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Aérochar
Nice, but I use the term of "Blindé Anti-G" for the Get Localisation project.
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You are right
I saw both expressions in global french translation and did not really know which one to use
Feel free to add corrections you want (just copy/paste/correct it)
We work as a team if you agree ;)
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Merci beaucoup pour la texte, Aldorn! :)
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Merci beaucoup pour le texte, Aldorn! :)
You're welcome
And congratulations for your job, and for your French !
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Regarding your Tank/Grenade Launcher (and certainly for others) that I tested, I had to make a small correction to fix issue in ufopaedia (i.e. initially displaying "HWP Grenades" for both Weapon and Ammunition)
Solution :
1) Under ufopaedia section, replace
weapon: STR_HWP_GRENADES
with
weapon: STR_HWP_GRENADE_LAUNCHER
2) Define a new reference under extraStrings as below
STR_HWP_GRENADE_LAUNCHER: Grenade Launcher
Anyway, following your inspiration, I created a new unit : Tank/MachineGun
items:
- type: STR_TANK_HMG
size: 6
costBuy: 420000
costSell: 120000
transferTime: 96
weight: 1
bigSprite: 43
floorSprite: 0
handSprite: 0
bulletSprite: 4
fireSound: 12
compatibleAmmo:
- STR_HWP_HMG_SHELLS
accuracyAuto: 50
tuAuto: 60
battleType: 1
fixedWeapon: true
invWidth: 2
invHeight: 3
turretType: 0
arcingShot: true
listOrder: 1212
autoShots: 8
autoRange: 20
- type: STR_HWP_HMG_SHELLS
size: 0.1
costBuy: 1000
costSell: 350
transferTime: 48
weight: 1
bigSprite: -1
floorSprite: 12
hitSound: 13
hitAnimation: 26
power: 50
damageType: 1
clipSize: 80
battleType: 2
invWidth: 1
invHeight: 3
listOrder: 1213
units:
- type: STR_TANK_HMG
race: STR_TANK_HMG
stats:
tu: 80
stamina: 100
health: 100
bravery: 110
reactions: 20
firing: 65
throwing: 0
strength: 60
psiStrength: 100
psiSkill: 0
melee: 70
armor: TANK_ARMOR
standHeight: 16
kneelHeight: 16
value: 20
deathSound: 23
moveSound: 14
energyRecovery: 50
ufopaedia:
- id: STR_TANK_HMG
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
text: STR_TANK_HMG_UFOPEDIA
weapon: STR_HWP_HMG
listOrder: 2203
extraStrings:
- type: en-GB
strings:
STR_TANK_HMG: Tank/MachineGun
STR_HWP_HMG: Heavy Machine Gun
STR_HWP_HMG_SHELLS: Machine Gun Shells
STR_TANK_HMG_UFOPEDIA: The Tank Machine Gun is equipped with a Heavy Machine Gun, which is ideal for covering purposes, specially on open spaces.
- type: en-US
strings:
STR_TANK_HMG: Tank/MachineGun
STR_HWP_HMG: Heavy Machine Gun
STR_HWP_HMG_SHELLS: Machine Gun Shells
STR_TANK_HMG_UFOPEDIA: The Tank Machine Gun is equipped with a Heavy Machine Gun, which is ideal for covering purposes, specially on open spaces.
- type: fr
strings:
STR_TANK_HMG: Blindé Mitrailleur
STR_HWP_HMG: Mitrailleuse Lourde
STR_HWP_HMG_SHELLS: Cartouches PAL
STR_TANK_HMG_UFOPEDIA: Le Blindé Mitrailleur est équipé d'une Mitrailleuse Lourde, idéale en couverture surtout en terrain découvert.
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don't forget to [TAG] your mods
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A stupid question of a newbie, just for my information : what do you mean by "to [TAG] your mod" ? Add it on OpenXcom Mod Site ?
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i mean all threads in the completed mod section should have tags in square brackets, like [WEAPON] or [HWP] to indicate their content for ease of searching in future, as per my post here: https://openxcom.org/forum/index.php?topic=1700.0 (https://openxcom.org/forum/index.php?topic=1700.0)
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Ok, thanks
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A "recycled" one, torn out of my discontinued Kiryu-Kai mod.
items:
- type: STR_TANK_SNOOP
size: 6
costBuy: 200000
costSell: 100000
transferTime: 48
weight: 1
bigSprite: 40
floorSprite: 0
handSprite: 0
bulletSprite: 3
fireSound: 4
hitSound: 13
power: 60
blastRadius: 5
damageType: 9
hitAnimation: 26
accuracyAimed: 100
tuAimed: 55
battleType: 1
fixedWeapon: true
invWidth: 2
invHeight: 3
turretType: 3
arcingShot: true
clipSize: -1
listOrder: 1068
units:
- type: STR_TANK_SNOOP
race: STR_TANK_SNOOP
stats:
tu: 90
stamina: 110
health: 110
bravery: 110
reactions: 0
firing: 80
throwing: 0
strength: 80
psiStrength: 100
psiSkill: 0
melee: 80
armor: TANK_ARMOR_SNOOP
standHeight: 16
kneelHeight: 16
value: 10
deathSound: 23
moveSound: 14
energyRecovery: 50
armors:
- type: TANK_ARMOR_SNOOP
spriteSheet: TANKS.PCK
corpseBattle:
- TANK_CORPSE_1
- TANK_CORPSE_2
- TANK_CORPSE_3
- TANK_CORPSE_4
frontArmor: 120
sideArmor: 90
rearArmor: 60
underArmor: 60
drawingRoutine: 2
size: 2
damageModifier:
- 1.0
- 1.0
- 0.4
- 0.75
- 1.0
- 1.0
- 0.0
- 0.9
- 0.4
- 0.0
loftempsSet: [ 92, 89, 90, 91 ]
ufopaedia:
- id: STR_TANK_SNOOP
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
text: STR_TANK_SNOOP_UFOPEDIA
weapon: STR_TANK_SNOOP_WEAPON
extraStrings:
- type: en-US
strings:
STR_TANK_SNOOP: Tank/Scout
STR_TANK_SNOOP_UFOPEDIA: This tank allows you to scout unknown areas without risking the lives of your soldiers.
STR_TANK_SNOOP_WEAPON: Smoke Shells
- type: en-GB
strings:
STR_TANK_SNOOP: Tank/Scout
STR_TANK_SNOOP_UFOPEDIA: This tank allows you to scout unknown areas without risking the lives of your soldiers.
STR_TANK_SNOOP_WEAPON: Smoke Shells