OpenXcom Forum
OpenXcom => Suggestions => Topic started by: MKSheppard on April 22, 2014, 01:01:46 am
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May I suggest that if the MOD button is pushed down, but no mod is highlighted, it should say:
"changing mods will automatically restart OXCOM..."
but when you highlight a Mod in the list; it brings up a 2 sentence description of that mod?
Or maybe right clicking on a highlighted mod causes a pop up description window?
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but when you highlight a Mod in the list; it brings up a 2 sentence description of that mod?
Or maybe right clicking on a highlighted mod causes a pop up description window?
very good idea. every .rul file should contain a "short description" (display limited to 140 characters) and "description" passage for this. version information and general description. that would help a lot for those of us who have lots of mods in the folders and can't remember which is which :)
(of course, to stay backwards-compatible, the game should display "not available" in case those passages aren't there in the .rul file)
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Great idea!
Short descriptions are needed anyway for the modsite; we can use the same text.
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Mod metadata will come later. Not now.