OpenXcom Forum

Modding => Resources => Topic started by: MFive on April 02, 2014, 05:05:44 am

Title: My First Sprite
Post by: MFive on April 02, 2014, 05:05:44 am
i made (modified) this laser sniper rifle with the scope being Solarius Scorch's Item Levels more variability

this BigOb is based off of the laser sniper rifle, i made it because i could not find any blue laser sniper rifles, so i decided to try making my own

let me know if i got the color pallet right, and what you think about the spirit

EDIT: i noticed in my in-game use of the sprite, the color pallet does not seem to work, it looks like tye-dye any help or advice on this?
Title: Re: My First Sprite
Post by: xracer on April 02, 2014, 06:01:14 am
you need to use PS or another program to set the color to 8 bit and  the custom palette. use the battlescape palette
Title: Re: My First Sprite
Post by: Dioxine on April 02, 2014, 07:50:27 am
i could not find any blue laser sniper rifles, so i decided to try making my own

You're wrong Sir, I've made one long time ago :)

(https://i242.photobucket.com/albums/ff62/max_smirnov/Piratez/Sniper_Las_zpsc2c44d39.gif) (https://s242.photobucket.com/user/max_smirnov/media/Piratez/Sniper_Las_zpsc2c44d39.gif.html)
Title: Re: My First Sprite
Post by: MFive on April 02, 2014, 09:07:49 am
you need to use PS or another program to set the color to 8 bit and  the custom palette. use the battlescape palette

regretibly i do not have photoshop(PS i assume), i do have paint.net and gimp iirc gimp can change the pallet and found instructions here
https://openxcommods.weebly.com/bb_tools.html
to do this, but i have no 'frame of referance' to get the pallet from i also noticed that paint.net can also change pallet, but again, i have no pallet

i converted the file via bomb blokes tools, which i fear has altered the pallet of all of the files that it converts

You're wrong Sir, I've made one long time ago :)

(https://i242.photobucket.com/albums/ff62/max_smirnov/Piratez/Sniper_Las_zpsc2c44d39.gif) (https://s242.photobucket.com/user/max_smirnov/media/Piratez/Sniper_Las_zpsc2c44d39.gif.html)

that looks awesome!(and similar to the one i kinda 'butchered') but even if i get the pallet fixed, i fear that i will be incapable of making the rotating sprites(their name escapes me) due to lack of skill, as most that i see look very different from the original

thanks to both of you guys for the input
Title: Re: My First Sprite
Post by: Solarius Scorch on April 02, 2014, 01:45:59 pm
When you get Photoshop to play around with the graphics (notice "when" as opposed to "if" :P), you can use this attached palette to make sure it will work.
Title: Re: My First Sprite
Post by: SupSuper on April 02, 2014, 06:44:11 pm
This thread might help: https://openxcom.org/forum/index.php?topic=1557.0
Title: Re: My First Sprite
Post by: Dioxine on April 02, 2014, 08:01:08 pm
I need to do the hand sprites for this gun at some point too, basically just strap a scope on top of the original Laser Rifle and maybe add a pixel or 2 to lengthen the barrel... Huh I might even release it as a standalone mod so you can wait till I do that... or take the fight to the enemy and do it yourself :)
Title: Re: My First Sprite
Post by: Ascadix on April 03, 2014, 12:47:17 am
"blue laser" ??

What is the ruleset trick to manage laser beal color ?
Title: Re: My First Sprite
Post by: MFive on April 03, 2014, 01:05:51 am
When you get Photoshop to play around with the graphics (notice "when" as opposed to "if" :P), you can use this attached palette to make sure it will work.

yea, i should really get photoshop, but for now paint.net or gimp will have to work, and thanks a ton for the color palette, that will help alot :D

This thread might help: https://openxcom.org/forum/index.php?topic=1557.0

yes this thread has helped alot, thanks for the help

I need to do the hand sprites for this gun at some point too, basically just strap a scope on top of the original Laser Rifle and maybe add a pixel or 2 to lengthen the barrel... Huh I might even release it as a standalone mod so you can wait till I do that... or take the fight to the enemy and do it yourself :)

i might use yours if you don't mind, but i would like to figure out how to do this, i have plans for other sprites if i can get this to work for me, thanks for the offer

"blue laser" ??

What is the ruleset trick to manage laser beal color ?

erm, i am not sure what you mean by ruleset trick, but i had meant that i could't find a laser sniper rifle sprite that was blue and not red

thanks guys for all of your help and input on this
Title: Re: My First Sprite
Post by: Ascadix on April 03, 2014, 01:26:19 am
Ok ....

I misunderstood, i have taken the "blue" for the beam, not for the weapon.


The red sniper laser is probably mine ... and the idea of giving it a blue beam sounded cool.

Title: Re: My First Sprite
Post by: Ran on April 03, 2014, 01:51:38 am
If you want a blue or red laser beam you can use my recolored hit and bullet sprites.
https://openxcom.org/forum/index.php?topic=1901.0