OpenXcom Forum
OpenXcom => Suggestions => Topic started by: Angelus_EV on February 20, 2014, 02:20:20 pm
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well here's the idea I have:
the game is something like a campaign, TFTD is another, some will play at all levels of difficulty and then ....?
My idea is to integrate the concepts of:
Rebelstar, Laser Squad and Xcom to make a multiplayer game:
* Multiplayer for 2-4 players
* Possibility to play vs the ai
* New simpler maps with obstacles as "arenas"
* Primary troop:
2 assault unit
1 sniper unit
1 heavy unit
* Affordable:
1 Doctor unit
1 psi unit
1 Terror unit
2 Wins = Doctor unit
5 wins = psi unit
10 win = Terror unit
awards points every battle is won or lost, the points spent on stats,
somewhat like this:
Time units ------------------------ Asault / terror unit
strength ------------------------ heavy unit
psi power ------------------------ Psi unit
etc.
* no geoscape screen maybe a chat room (like warcraft 3 on battlenet), then equip squad and battle
* the soldiers sprites can be from xcomue, tftd and "new"
* the squad can be filled whit ani race even mixed races
* are welcome sprite and map modders
* can be implemented by teams colors
maybe you can implement to login with forum data
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here you have the chat room from warcraft 3 to see
(https://diablo.incgamers.com/gallery/data/530/medium/bnet-chat-war3.jpg)
the wiki pages of
Rbelstar https://en.wikipedia.org/wiki/Rebelstar_(series) (https://en.wikipedia.org/wiki/Rebelstar_(series))
Laser Squad https://en.wikipedia.org/wiki/Laser_Squad (https://en.wikipedia.org/wiki/Laser_Squad)
here a concept of arrange your squad:
(https://2.bp.blogspot.com/-uD-f0zQOp04/USay9Mh-ziI/AAAAAAAABKY/dvEFqiAoJHc/s1600/xcom-editsquad.jpg)
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here a approach to the concept
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i played ufo2000
please don't copy that system, the best is a pre ruled map zones to be deployed as a squad, no randomly no user choice able