OpenXcom Forum

OpenXcom => Open Feedback => Topic started by: Zak on December 01, 2013, 10:28:48 pm

Title: Change music quality
Post by: Zak on December 01, 2013, 10:28:48 pm
Is there a way to change the quality of the music?
I like the whole Soundtrack but the Battlescape music gets realy annoying in my game.

it sounds total different than this sound clip
https://www.youtube.com/watch?v=PoD1nA6fzik
Title: Re: Change music quality
Post by: Tarvis on December 01, 2013, 11:08:47 pm
That's the Playstation soundtrack. Check the Extras section of the Download page, you can get it for OpenXcom.

EDIT: That link doesn't have it bundled. So use this pack. (https://users.atw.hu/xcom-sounds2/PSX.zip) Just unzip everything into the Data/SOUND folder.
Title: Re: Change music quality
Post by: Zak on December 02, 2013, 12:26:01 am
thanks
Title: Re: Change music quality
Post by: Warboy1982 on December 02, 2013, 06:21:24 am
https://dl.dropboxusercontent.com/u/47596892/Playstation_OGG.rar (https://dl.dropboxusercontent.com/u/47596892/Playstation_OGG.rar)

my pack differs from yours slightly (most notably the gmwin/gmlose music)
Title: Re: Change music quality
Post by: shinr on December 17, 2013, 11:15:48 pm
A little question:

Some higher end Sound Blaster/Roland cards had "special sounds" which UFO used, like a police siren in the Intro as seen in link below:

https://www.youtube.com/watch?v=cuRzCHaeyXY

Can that one be added to OpenXcom, and are there other "special sounds" that UFO uses?
Title: Re: Change music quality
Post by: cort on December 18, 2013, 06:45:20 pm
You cand go to Fenyő’s Music & Sound Effects Collection site for OpenXcom (https://xcom-sounds.atw.hu/), and at the bottom of the page there is the line: Original UFO: Enemy Unknown 1.0/1.2 DOS Sound Effect Set: UFO-EU_DOS_SOUNDS.ZIP - download that file, and extract it to the SOUND folder, overwriting the existing ones.
This is what i use. It has all the sounds you are looking for.
Title: Re: Change music quality
Post by: Align on December 18, 2013, 06:54:53 pm
I just want the Soundblaster 16 version of the soundtrack...
Like this: https://youtu.be/HXkUK4ufWfI?t=2m15s
Title: Re: Change music quality
Post by: yrizoud on December 18, 2013, 07:34:59 pm
The SoundBlaster 16 used a Yamaha OPL-3 chip to play MIDI songs. Try the collection "MIDI-OPL-3_FM_128M.zip" on the page above.
Title: Re: Change music quality
Post by: Align on December 19, 2013, 09:19:03 pm
Similar, but not it.
Title: Re: Change music quality
Post by: SupSuper on December 19, 2013, 09:44:04 pm
I just want the Soundblaster 16 version of the soundtrack...
Like this: https://youtu.be/HXkUK4ufWfI?t=2m15s
The "Original Adlib music" recording by Volutar is what you want.
Title: Re: Change music quality
Post by: Align on December 20, 2013, 12:20:34 am
...Yes, yes it is. Why's it called Adlib?
Title: Re: Change music quality
Post by: SupSuper on December 20, 2013, 02:24:22 am
Because Adlib and Soundblaster cards used the same music format.
Title: Re: Change music quality
Post by: Align on December 20, 2013, 02:31:17 pm
Just wish I knew...
Title: Re: Change music quality
Post by: Tarvis on December 21, 2013, 06:38:25 am
A little question:

Some higher end Sound Blaster/Roland cards had "special sounds" which UFO used, like a police siren in the Intro as seen in link below:

https://www.youtube.com/watch?v=cuRzCHaeyXY

Can that one be added to OpenXcom, and are there other "special sounds" that UFO uses?
If you want the soundtrack that has things like the siren, you'll want the Roland MT-32 soundtrack. I don't think anybody's recorded it however, so you can't get it in OpenXcom yet. I can probably find someone at Vogons who has one to record it, though!

I could do a MUNT version until then, but that's not 100% authentic. It'll sound pretty close, though.
Title: Re: Change music quality
Post by: cort on December 21, 2013, 11:33:29 am
The siren sounds/screams/weapon fire sounds are not on the soundrack, they are in the sound effects files. If you look at my post above (https://openxcom.org/forum/index.php/topic,1766.msg16454.html#msg16454) you can get it there. I use it with the playstation soundrack.
Title: Re: Change music quality
Post by: Tarvis on December 22, 2013, 03:54:14 am
Not the police siren, that's built into the MT-32 soundtrack alone. Everything else is sound files, yes.
Title: Re: Change music quality
Post by: cort on December 22, 2013, 07:09:03 pm
You leave me no choice :P

Here is how the intro video looks (https://youtu.be/sHb9v4w4ug8) on my machine - ignore the crappy framerate (first time I tried recording). I use the intro music files from Cydonia's Fall, and the intro sound effect file (SAMPLE3.CAT) from the Original UFO: Enemy Unknown 1.0/1.2 DOS Sound Effect Set (https://xcom-sounds.atw.hu/) from fenyo's website.
Title: Re: Change music quality
Post by: Tarvis on December 22, 2013, 07:19:41 pm
Yup, no police siren. It's in the beginning with the searchlights.

https://www.youtube.com/watch?v=cuRzCHaeyXY

Pretty subtle, but y'know :P
Title: Re: Change music quality
Post by: SupSuper on December 22, 2013, 07:37:57 pm
Yes the game has different soundtracks for General MIDI (the version used by OpenXcom and fenyo's versions), Adlib/Soundblaster and Roland MT-32 but unless you can find emulators for those, your best bet is to just record it off of DOSBox or something (like volutar did for the Adlib version). Rolands are hard to come by these days. :P

Title: Re: Change music quality
Post by: cort on December 22, 2013, 10:48:35 pm
Yup, no police siren. It's in the beginning with the searchlights.

https://www.youtube.com/watch?v=cuRzCHaeyXY

Pretty subtle, but y'know :P

Oh, my bad, I thought this was about the XCom siren/screams/other sounds which are absent from the gold edition. After more thorough listening the police siren and the thud just before the XCom siren are the obvious differences.