OpenXcom Forum
Modding => Released Mods => Topic started by: Warboy1982 on October 31, 2013, 10:15:08 am
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This section is for functional mods only. to be considered functional, the mod must meet or exceed the following criteria:
- it must have a download available.
- it must work for all intents and purposes. should it require testing, please tag it with [WIP] or [BETA].
- it must not crash the game on startup.
- screenshots should be considered necessary where applicable.
Please tag all posts in this thread appropriately, with square brackets and capital letters, to allow ease of searching in future.
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How to install mods:
- You need nightly to try these mods, they will not work on older versions. Check the thread/readme for specific versions/extended/etc.
- If there are no instructions, you probably just need to extract the contents to your OpenXcom Mods folder (Documents\OpenXcom\mods) and then enable the mod in the Options > Mods screen. If there's no mods folder, you have the wrong version.
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If your mod is in active development it MUST be tagged as such, or better, released in the WIP forum.
having a thread in both forums is fine, but releasing experimental and/or game-breaking material here is a big no-no.