OpenXcom Forum
OpenXcom => Suggestions => Topic started by: MKSheppard on October 30, 2013, 07:28:09 pm
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Currently, you can define a new PCK file in a ruleset; like:
- type: XCOM_4.PCK
width: 32
height: 40
files:
0: Resources/CombatArmor/XCOM_4/
whereas you have 288 files within that folder going from xcom_4_000_0.gif to xcom_4_287_0.gif
As more and more mods are created, file #s are going to go up -- my colored power suit mod has 2,311 :o files.
I'm wondering if it's possible to use the ZIP format (with stored format / no compression) to replace PCK -- meaning we wouldn't need to maintain specialist tools for OXCOM modding; so our rulesets would look like this instead:
- type: XCOM_4.PCK
width: 32
height: 40
files:
0: Resources/CombatArmor/XCOM4.zip
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you could always store them as a single spritesheet and set the subX and subY to subdivide it, but i agree, zip/rar format support would be nice.
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the way i am doing is doing a single sprite sheet it makes easier to manage.