OpenXcom Forum

OpenXcom => Troubleshooting => Topic started by: kevL on September 23, 2013, 12:56:14 pm

Title: Morale bonus discrepancy...
Post by: kevL on September 23, 2013, 12:56:14 pm
SavedBattleGame::getMoraleModifier()

leadership bonuses are currently at

commander:   150
colonel:   125
captain:   115
sergeant:   110

but UfoPedia.org (https://www.ufopaedia.org/index.php?title=Morale#Officers) says these should be

commander:   35%
colonel:   20%
captain:   15%
sergeant:   10%



intentional? oversight? Am i missing something
Title: Re: Morale bonus discrepancy...
Post by: Danny on September 23, 2013, 02:06:29 pm
Well the captain and sergeant is the same... ^^
Title: Re: Morale bonus discrepancy...
Post by: kevL on September 23, 2013, 10:06:04 pm
yes, plus the penalties for losing a ranked soldier are all spot on, in the same function

At a glance i sorta like the new values, but

a) not vanilla
b) maintaining morale is already pretty easy (apart from psi-attacks, which shouldn't be affected by this apparently)
c) one word: Ruleset!



- just got my first yaml-cpp line0 column0 error (not directly related)...
Title: Re: Morale bonus discrepancy...
Post by: Warboy1982 on October 12, 2013, 07:47:28 am
probably oversight, though i'll double check to make sure.

edit: i double checked the source: ufopaedia is wrong.
Title: Re: Morale bonus discrepancy...
Post by: kevL on October 12, 2013, 08:45:49 am
ok, Tks.