OpenXcom Forum

Contributions => Builds & Ports => Topic started by: stefkos on June 30, 2013, 01:10:02 am

Title: MorphOS - power pc port
Post by: stefkos on June 30, 2013, 01:10:02 am
Hey

I'm working on MorphOS (PowerPC) port.
Soon I should have most things to have game playable.
Now, how I can merge sources?
In all cases I added #ifdefs

Regards
Title: Re: MorphOS - power pc port
Post by: SupSuper on July 07, 2013, 06:54:38 pm
What do you mean "merge sources"? If you made changes to the code to support MorphOS and want to see them merged in the main codebase, well you need to let us see the changes. ;)

If you're familiar with GitHub, the easiest method is sending us a pull request with your changes (there's a bunch of info in the Development (https://openxcom.org/forum/index.php/board,3.0.html) forum). If not, you can also just post a patch or the modified code or something, although this is more of a hassle to integrate.
Title: Re: MorphOS - power pc port
Post by: Drako^BB on July 14, 2013, 09:26:02 am
A MorphOS port of the OpenXcom game is now avaiable .

More via https://www.morphzone.info/modules/news/article_storyid_2059.html (https://www.morphzone.info/modules/news/article_storyid_2059.html)
Title: Re: MorphOS - power pc port
Post by: Drako^BB on February 08, 2014, 11:17:07 pm
New version for morphos : https://blabla.ppa.pl/openxcom-update
Title: Re: MorphOS - power pc port
Post by: Drako^BB on February 09, 2014, 12:18:40 pm
English news : https://www.morphzone.info/modules/news/article_storyid_2116.html
Title: Re: MorphOS - power pc port
Post by: Drako^BB on April 06, 2014, 09:57:13 pm
New version OpenXcom  for MorphOS is available from  https://blabla.ppa.pl/openxcom/bin.lha (https://blabla.ppa.pl/openxcom/bin.lha) . I plans to do it every day ( Nighty builds )
Title: Re: MorphOS - power pc port
Post by: Drako^BB on January 14, 2015, 12:45:06 am
Update :) https://morph.zone/modules/news/article_storyid_2188.html (https://morph.zone/modules/news/article_storyid_2188.html)
Title: Re: MorphOS - power pc port
Post by: Drako^BB on May 20, 2018, 11:31:50 pm
New version of OpenXCom is available   https://morph.zone/modules/news/article_storyid_2407.html
Title: Re: MorphOS - power pc port
Post by: Drako^BB on February 17, 2024, 12:10:00 am
We have new version this time not from Stefkos like previus on but  now from BeWorld

OpenXCom - MorphOS Port

Requirements
============

- last PowerSDL
- MorphOS 3.18

History: 16.02.2024
=======

Build last nightlies (2023-12-29)
Add my own SDL_Mixer, now support FLAC/MIDI/MP3 format
Add Shaders support (you need OpenGL and last tinygl.library.. warning only 2-3 shaders working....)
Fix some morphos platform specific
Add all languages, you need to put data into "TFTD/" or/and "UFO/"
Mods into "Mods/"


Download from https://www.morphos-storage.net/dl.php?id=2063596