OpenXcom Forum
Modding => Work In Progress => Topic started by: mercy on May 26, 2013, 01:13:12 pm
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Is it currently possible to ruleset new sound effects? Can we use sample4.cat or sampleNEW.cat? The requirements for new sounds should be not so low since the new engine is capable playing OGG and FLAC. Is there a tool to assemble a .CAT file or better can we use OGG and FLAC or other compressed sound format that is fast to decode and play as a sound?
Dear coders, what do you think?
I asking because new monsters need new sound effects.
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Since OpenXCOM accepts higher quality .wav files, that should be fine enough.
I believe OGG and FLAC is supported for background music.
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i COULD implement something similar to the "extraSprites" in the ruleset, but all these "mod" functions are to be considered HIGHLY experimental, and we'll probably end up doing something totally different. the current modding implementations are "stop-gaps" at best, to prove the concept.
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And what about the music? Maybe Just pick a random track from every geoscapex file found. So if you add 10 tracks for geoscape, will pick it one them. Also, true for combat, dogfight, etc.
Also, could be nice later, some events can have they proper music (for example when a dogfight agains a really huge UFO, you discover something important, etc)
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All right. Waiting till v1.0 then. :)
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i didn't say i wouldn't do it :P
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i didn't say i wouldn't do it :P
Please do create support for new sounds: so we can ruleset additional new sound effects that are NOT in the CAT files.
deathSound
moveSound
attackGrowl
For weapons: new hit and miss or ricochet:
Ricochet sounds:
https://www.youtube.com/watch?v=tBXaBOlKP1A (https://www.youtube.com/watch?v=tBXaBOlKP1A)
https://www.youtube.com/watch?v=mmOcf4GrN1A (https://www.youtube.com/watch?v=mmOcf4GrN1A)
https://www.youtube.com/watch?v=7kKkXqfp-Jo (https://www.youtube.com/watch?v=7kKkXqfp-Jo)
Happy BreakFast With Monsters: (sfx)
https://www.youtube.com/watch?v=kI86goV96Fs (https://www.youtube.com/watch?v=kI86goV96Fs)
Freebies:
https://soundbible.com/tags-gun.html (https://soundbible.com/tags-gun.html)
https://fxhome.com/sounds (https://fxhome.com/sounds)
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k, ruleset defined sounds are in, good luck.
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Thank You!! :D