OpenXcom Forum

OpenXcom => Suggestions => Topic started by: Amiga on May 20, 2013, 02:27:00 pm

Title: Hole in UFO using Blaster Launcher
Post by: Amiga on May 20, 2013, 02:27:00 pm
I noticed that in OpenXcom we unable to makes holes in UFOs. Is it a bug or intentional action? I like the idea to enter from the roof to the UFO and surprised aliens:-)
Title: Re: Hole in UFO using Blaster Launcher
Post by: Volutar on May 20, 2013, 03:03:12 pm
It was possible to make hole in ufo hull. I guess that's consequence of some of Daiky's fixes.
Title: Re: Hole in UFO using Blaster Launcher
Post by: Amiga on May 20, 2013, 03:18:05 pm
Any chance to restore it? I know its harder to enter by door but I really like to attack from air:-)
Title: Re: Hole in UFO using Blaster Launcher
Post by: Volutar on May 20, 2013, 03:18:59 pm
Sure it's a bug. It will be fixed.
Title: Re: Hole in UFO using Blaster Launcher
Post by: Daiky on May 20, 2013, 03:32:35 pm
and it's fixed :)
Title: Re: Hole in UFO using Blaster Launcher
Post by: Amiga on May 20, 2013, 03:48:05 pm
Cool:-) Thx for it...
Title: Re: Hole in UFO using Blaster Launcher
Post by: Volutar on May 20, 2013, 04:09:08 pm
If that is an issue. Because people are reporting they can make a breach in the hull with Blaster.
Title: Re: Hole in UFO using Blaster Launcher
Post by: Amiga on May 20, 2013, 05:08:13 pm
In 94 I did holes on Amiga version as well in 97 on PSX version. Its not a bug but ability.
Title: Re: Hole in UFO using Blaster Launcher
Post by: Volutar on May 20, 2013, 05:17:49 pm
In openxcom you can breach walls as well.
Title: Re: Hole in UFO using Blaster Launcher
Post by: Amiga on May 20, 2013, 06:00:00 pm
Using Blaster Launcher? Crashed Ufo has broken hull but  I tried yestarday with Blaster with no luck
Title: Re: Hole in UFO using Blaster Launcher
Post by: Amiga on May 21, 2013, 01:10:57 am
Ok its working again :)  :D