OpenXcom Forum

Modding => Released Mods => Topic started by: Zeta Reticulan on March 19, 2023, 08:11:58 pm

Title: [OXCE] [WEAPON] RT-20 version 2
Post by: Zeta Reticulan on March 19, 2023, 08:11:58 pm
Replaces the Heavy Cannon with the RT-20 Anti-materiel Rifle. The RT-20 is a single shot weapon that needs to be reloaded after every shot. Very slow, but extremely accurate.

https://mod.io/g/openxcom/m/rt-20 (https://mod.io/g/openxcom/m/rt-20)
Title: Re: [OXCE] [WEAPON] RT-20 version 2
Post by: BlackStaff on March 20, 2023, 12:42:58 pm
Thank you very much for RT-20 and QLB-06 version 2 !!  :)   :)
Title: Re: [OXCE] [WEAPON] RT-20 version 2
Post by: Zeta Reticulan on March 20, 2023, 03:28:23 pm
It's my pleasure, BlackStaff! The first versions were simply reskins, because I didn't know much about the rulesets back then. The second versions are actually how I originally invisioned them.
Title: Re: [OXCE] [WEAPON] RT-20 version 2
Post by: BlackStaff on March 20, 2023, 06:34:03 pm
A small question that I don't have the answer to:
I see the ammunition "STR_AC_AP_AMMO" with the line "damageType: 9".
That is, "smoke" damage.
Doesn't this greatly limit the damage done to the enemy?
Title: Re: [OXCE] [WEAPON] RT-20 version 2
Post by: Zeta Reticulan on March 20, 2023, 06:52:22 pm
Yes! Since the QLB-06 is a grenade launcher, it does not shoot bullets. Smoke can be used to conceal your soldiers.