OpenXcom Forum

Modding => Work In Progress => Topic started by: Aldorn on March 30, 2013, 04:48:05 pm

Title: Increasing Min and Max Health for soldier freeze Health improvement ?
Post by: Aldorn on March 30, 2013, 04:48:05 pm
I currently use 2013_03_30_0921 Git build, but was same in 0.4.5 release


I made following test : increase Health min and max, for example over defining in RuleSet as follow
soldiers:
  - type: XCOM
    minStats:
      health: 40
    maxStats:
      health: 80


=> every time soldiers, who killed some alien and were wounded in battle, get stats advancement, they never earn any health bonus.

I did not participate a lot of battle yet (I mean in this git build), but I tried it a lot in 0.4.5 and it was same result.

Did someone make same experience ? Does anyone know if there would be a hardcoded max health in OpenXcom ?
Title: Re: Increasing Min and Max Health for soldier freeze Health improvement ?
Post by: SupSuper on March 30, 2013, 07:16:41 pm
minStats/maxStats in Ruleset only affect the soldier starting stats. If there is a bug preventing health improvement, the ruleset is unrelated.
Title: Re: Increasing Min and Max Health for soldier freeze Health improvement ?
Post by: Aldorn on March 30, 2013, 07:58:27 pm
Thanks for info.
Ok so I will go on testing this way.
Title: Re: Increasing Min and Max Health for soldier freeze Health improvement ?
Post by: Aldorn on March 30, 2013, 09:06:16 pm
I got it !
Many wounded soldiers, with stats improvement, except health.
But I got one with a bonus in health
Not so often, slow stat progression, exactly what I expected  8)

There are so many improvements and possibilities in V0.5, compared to original UFO:EU !

I think I can close this topic