OpenXcom Forum
OpenXcom => Suggestions => Topic started by: Aldorn on March 30, 2013, 04:02:37 am
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I am speaking about an improvement I noticed in UFO Extender : the possibility to build new facilities, without having to wait for previous one to be built.
I mean, in original game, it is not possible to build a facility if not connected to an existing one. In Ufo Extender, it is possible to put first a facility on a connected square (also with immediate effect of "building in progress"), and put a second facility next to it, which will be pending until first is built.
It is clearly not a really major improvment, but I find it user friendly, and useful in terms of budget management (In a custom version where money is scarce, this would be a way to reserv money for building purposes).
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I think that is already implemented, maybe you have to enable it in options.
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yep, "allowBuildingQueue: false/true"
I'm not sure how it works in terms of "money reservation", though... haven't felt the need to try it, yet. ;)
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Nice !
PS: I tried it in 0.4.5 without any success, so just wait for next build, or, in case OpenXcom project has an activated option allowBuildingQueue too, the next one ::)
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you should really go and give the git builds a try: https://openxcom.org/index.php/downloads/git-builds/ (https://openxcom.org/index.php/downloads/git-builds/)
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That was a question I did not dare to ask you : how to get a recent build to take benefit of last improvements, and by the way, provide you some help by testing these builds
Thanks a lot, man, I will try it ;D