OpenXcom Forum
OpenXcom => Suggestions => Topic started by: Chuckebaby on December 26, 2022, 09:40:50 pm
-
This is kind of a feature request/future mod I hope to create. I hope it is in the right place.
- With some of the larger mods, there are so many weapons I have never even tried and testing them on the battle field can be risky.
it would be nice to have a shooting range to test out some of the weapons.
- Possibly this "shooting range" could be used to boost shooting/aim stats.
The same could go for Melee:
- A place to practice stunning, melee, etc.
- Maybe against live aliens or other solders (training purposes).
My idea is to basically incorporate it as a mission (even though it wouldn't be an actual mission.
The preview screen for "Equip craft" might be a place to do something similar.
I have yet to create my own mod yet but this is something I'd like to work on, is it possible?
-
OXCE already uses pseudo-battlescape for deployment (Crew → Preview) and to walk the base (right-click on the Access Lift).
This could be much the same, via right click on a facility and constrained to one big room with some dummies and standard flimsy cover. But with real turns and resource regeneration, rather than infinite TU/energy, to evaluate how this will work in a real mission. It would have to discard some or all changes, however, especially if using "hostile" dummies.
-
OXCE already uses pseudo-battlescape for deployment (Crew → Preview) and to walk the base (right-click on the Access Lift).
This could be much the same, via right click on a facility and constrained to one big room with some dummies and standard flimsy cover. But with real turns and resource regeneration, rather than infinite TU/energy, to evaluate how this will work in a real mission. It would have to discard some or all changes, however, especially if using "hostile" dummies.
These are great ideas. thank you. I think the preview screen would be great for this.