OpenXcom Forum

Modding => Help => Topic started by: norpan83 on May 19, 2022, 09:43:51 pm

Title: Mod idea, spawning ufos. newbie questions.
Post by: norpan83 on May 19, 2022, 09:43:51 pm
I have a mod idea for letting the player spawn ufo's.
Inspired by the USO Trap mission i xcf. Where you you send out as false supply request to the aliens.

I'm thinking a new hyperwave encoder facility, that lets you manufacture an "ambush transmission" item, that causes a ufo mission to spawn.
This would speed up the part of the game where you are just waiting for a ufo with the correct alien rank onboard to spawn, or are just farming elerium.

Using different "ambush transmission" item based on what ufo's you have researched would also give those researches some meaning.

The hyperwave encoder facility could require an item only found in alien bases so you dont build it too early.

some questions about modding: