OpenXcom Forum
Modding => Help => Topic started by: The Martian on May 14, 2022, 01:36:51 pm
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Could someone please explain the layout of the bullet sprite images?
(https://openxcom.org/forum/index.php?action=dlattach;topic=10557.0;attach=56896)
How does this animate and how big is each frame?
What part is the bullet and what part is the trail that follows it?
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Each bullet is a chain of a squares of 3x3 pixels, from left to right. For example, when you shoot stright right side, bullet sprite will be turned like that in pixels: ...9,10,11,6,7,8,3,4,5,0,1,2.
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It was chains like this that were throwing me off as there are dots before the larger blocks and I thought it was an animation loop of some kind:
(https://openxcom.org/forum/index.php?action=dlattach;topic=10557.0;attach=56913)
But after watching it closely ingame I see what you are describing:
(https://openxcom.org/forum/index.php?action=dlattach;topic=10557.0;attach=56914)
Thank you for the help.