OpenXcom Forum
Modding => Released Mods => 40k => Topic started by: Komandos on January 17, 2022, 04:46:08 am
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Created a modification of the Chimera transport, but when trying to enter the menu item "Base" - the game has a crash. The transport template worked on OXCE v.5+. But on the OXCE v version.7.3 stopped working. Please help me find the error.
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Can't say without seeing the whole mod, but probably `sprite: 1002` doesn't exist.
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I attach
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Error 1: `sprite`... to fix replace `sprite: 1002` with `sprite: 22`
Error 2: `marker`... either define marker 30 sprite; or change it to something existing, for example `marker: 1`
Potential error 3: if you decide to allow buying the craft too, you will need to set `transferTime` to something bigger than zero
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Thank you. I check in the evening.
I don't like the dropship set in the 40k mod. I want to add a few "fortress ships" to fight against superior enemy forces with the help of rookie soldiers.
P.S.
I have about 10 ship designs that have performed well in openXcom. I want to add them to the OXCE environment.
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Error 1: `sprite`... to fix replace `sprite: 1002` with `sprite: 22`
Error 2: `marker`... either define marker 30 sprite; or change it to something existing, for example `marker: 1`
Replaced. Everything is as before. When you try to enter any Base where there is a Hangar with transport - a game error.
,log attached
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It works for me.
Make sure you don't have any old copies of the mod lying around in the mod folder, including zipped files.
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Yes, indeed. The mods folder contained files that modified some of the ROSIGMA resources. After removing them, I had to start a new game and everything worked. Many thanks.