OpenXcom Forum
Modding => Released Mods => XPiratez => Topic started by: Ruberto on December 31, 2021, 09:44:00 am
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So there is this type of missions, where you go underwater, fight some deep ones and then go ashore on an island to fight ghost girls.
Problem is ghost girls are pretty much immune to everything but lasers and plasma, but you can't take those weapon types since they aren't suitable for underwater.
Has anyone found the way around this problem?
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Anchors, javelins, swords.
Yeah, they're tough, but not actually immune, so just use high damage weapons. It's actually not a difficult mission.
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They have like 20 hp.
2 gals with handles can scratch it to death per turn.
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The only mission in the mod where you will use flurry of blows. Martial arts works great.
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Well, flurry of blows is still great for keeping armored dudes knocked out, though.
On the plus side at least you can abort that mission in the second part right? Better than fighting gal party only to find you're half naked having to punch out like 50 ninjas with no escape.
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I always carry for my Underwater missions, those electric ammo for the musket type guns that can fire underwater.
They work wonders on those ghost gals.
I haven't tried bringing land gear in addition to the regular underwater gear just for the second part surface mission.
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They only do non lethal stun damage (charm). If you go naked or topless you shrug off their hits. Fisticuffs for melee or spear/pike if they fly up. Ez pz.
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I always carry for my Underwater missions, those electric ammo for the musket type guns that can fire underwater.
They work wonders on those ghost gals.
I haven't tried bringing land gear in addition to the regular underwater gear just for the second part surface mission.
Was the first thing I tried, but said land equipment didn't appear in the second part's equipment screen.
Thanks for all the advices you guys!