OpenXcom Forum

OpenXcom => Suggestions => Topic started by: Ranakastrasz on August 18, 2021, 08:29:34 pm

Title: Illuminated Unit indicator
Post by: Ranakastrasz on August 18, 2021, 08:29:34 pm
Similar to how when you hold Alt, and units have their positions and facing revealed, if technically visible, also include an indicator that says if they are in day or night visibility.

While for vanilla this doesn't matter, because Aliens all have 20 vision, in mods, like Xpiratez and The Xcom Files, enemies have variable sight ranges like Xcom does, and so being concealed is important. However, it can be non-obvious whether you are illumiated or not, because light falls off, but there is no solid delimination between "Visible to Day range" and "Visible to Night Range"
Title: Re: Illuminated Unit indicator
Post by: Meridian on August 18, 2021, 09:19:09 pm
This was requested and discussed many times.

The outcome was that it is considered cheating (or at least cheesing; or at the very least gaming the system) and will not be implemented.

PS: @all new and old: keep the responses civil, it doesn't matter whether you find this outrageous, or the opposite, the decision has been made and there's very little you can make to change it