OpenXcom Forum

Modding => Released Mods => The X-Com Files => Topic started by: Marrik on August 11, 2021, 03:21:38 am

Title: Ghost missions
Post by: Marrik on August 11, 2021, 03:21:38 am
Have more ghost missions been added? Will I get another opportunity to capture live specimens of the ghost types from the Asylum mission?
Title: Re: Ghost missions
Post by: Juku121 on August 12, 2021, 09:31:47 pm
Not that I know of. There's also the Hell Cruise with cultists, but both are one-time missions.
Title: Re: Ghost missions
Post by: Solarius Scorch on August 20, 2021, 03:58:24 pm
Indeed. Maybe more will be added, but I really need to focus on the core of the mod... I keep getting distracted by adding side features and extra arcs. This needs to stop, at least for now :)
Title: Re: Ghost missions
Post by: unarmed drifter on August 21, 2021, 05:52:31 pm
Maybe more will be added, but ...
so, can i dismantle the ghost tank?
Title: Re: Ghost missions
Post by: Juku121 on August 21, 2021, 08:35:44 pm
No, the ghost of the tank will still remain behind. :P
Title: Re: Ghost missions
Post by: unarmed drifter on August 21, 2021, 08:46:59 pm
No, the ghost of the tank will still remain behind. :P

well, at least ectoplasm doesn't block precious building space
Title: Re: Ghost missions
Post by: Juku121 on August 21, 2021, 08:49:46 pm
Don't give Solarius ideas. :)