OpenXcom Forum

Modding => OpenXcom Extended => OXCE Support => Topic started by: OmniscientQ on July 19, 2021, 08:21:16 pm

Title: [Answered] Disabling Mod Ruleset Validation Checks
Post by: OmniscientQ on July 19, 2021, 08:21:16 pm
I had been hoping that the next release of X-Piratez would be compliant with the new ruleset sanity checks on the latest versions of OXCE, but alas. It was not to be. Normally, I'd just build an older version that Piratez is known to work with. However, there are a few critical bugs that have been resolved since 7.0. I'm not sure there's any version that both contains these fixes and lacks the new sanity checks that are incompatible with Piratez.

Is there an option, either in the options.cfg file or a parameter I can set when compiling, to disable the checks? Would that even be a good idea?
Title: Re: Disabling Mod Sanity Checks
Post by: Solarius Scorch on July 20, 2021, 11:50:03 am
Is there an option, either in the options.cfg file or a parameter I can set when compiling, to disable the checks? Would that even be a good idea?

Yes, the option is oxceModValidationLevel.
Title: Re: Disabling Mod Sanity Checks
Post by: Meridian on August 20, 2021, 10:15:51 pm
Is there an option, either in the options.cfg file or a parameter I can set when compiling, to disable the checks? Would that even be a good idea?

It's a good idea for old mods that are not maintained anymore by anyone.

It's a bad idea for still maintained mods... in this case you should wait for a newer version of the mod before upgrading the engine.