OpenXcom Forum
Modding => Help => Topic started by: wcho035 on June 03, 2020, 12:55:09 pm
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Question, the "terrains" within the Aliendeployment, one can have multiple strings of different terrain listed in one Aliendeployment. From testing, in the generator, it allows you to switch to different terrain under the same deployment. In the game campaign, what purpose will this serve?
Does this allow random picking or selection, from the terrain strings listed under the "terrains" when the Aliendeployment is used?
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"List of string IDs of the terrains to choose from when generating the map. Not used for UFO land/crash sites, where terrain comes from the Geoscape globe texture. "
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Got it working. thanks.