OpenXcom Forum
Contributions => Offtopic => Topic started by: alienfood on December 15, 2012, 09:37:20 pm
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It might be fun for a group of us to start a new XCOM game, starting in a couple of weeks on Jan 1st, and playing through an actual game day (or thereabouts) per day. Just like it's 1999 all over again. It could be XCOM or TFTD, or whatever, just start your own game and put in progress reports.
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Sounds fun. We play once a day for a few minutes until an in-game day passes and we wait until the next day to play the next in-game day. Is that right?
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Yep, that's right, just an excuse to crank up your favorite version of xcom every day, and play for between 10 seconds and an hour, and maybe blog what's going on.
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Nice idea. Everyone could create topic on forum describing his progress.
If someone won't be able to play some day(s) he probably can later play couple of game days in one real day? Just make sure that game date doesn't exceed real date. Also, that way more players can start later.
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Well it's Jan 1st, I started an OpenXcom game on Experienced. Plopped a base down near Budapest. Fired 3 soldiers with bravery 10, hired some replacements, set scientists to work on Lasers and ordered 10 more. Set up an interceptor with Avalance and Stingray, and one with Stingray and Cannon. I also ordered up some misc items like flares, prox grenades etc. Got started on new stores, quarters, large radar, another lab, and alien containment. Also started a new base near Cheyenne Mtn.
Destroyed a vsmall around 1845. There was also some activity over South America but my interceptor found nothing. That's it for day 1.
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.. and then nothing until a Small detected just before midnight on Jan 5th, brought down shortly after midnight in N Africa. I waited until daylight and got first blood, losing 1 operative.
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I've decided to join in. Had to catch up a few days ;)
First base in Europe. Initial startup - new base in North America, Laser Technology research, few scientists purchased.
Destroyed small ufo on 6th January.
Laser Pistol researched on 9th January, 3 under production.
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Downed a small in central africa on the 9th. Upped my scientists to about 30, and finally got Laser Pistol at COB on the 10th. I also realized that I'd forgotten to plop down an alien containment, so I've put some of my research paths 10 days behind schedule - darn!
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Downed small ufo in Africa on 9th. Waited for daylight and killed 1 floater, stunned second. Later on 10th downed ufo over Iceland. Will check it tomorrow.
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Small ufo recovered. 6 sectoids killed. 1 operative lost.
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Nothing happening for a couple of days, but the general stores completed in my new US base so I hung a large radar system there. I did not really have enough cash for a living quarters, but they take only 16 days instead of 25 so hopefully I'll have enough money soon.
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Also no ufo sigthings for a good week. Base in North America constructed living quarters, so I bought 10 soldiers and some weapons there. Need money ;)
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I badly needed the small scout that showed up over Italy on 19th, lost one agent but sold about $400k. Finished researching laser rifle, moved on to medikit. Started a living quarters in my new US base.
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Finally, small scout in South Africa - 3 floaters. Also finished laser rifle research.
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22nd January - 3 sectoids killed in small ufo in Europe, 1 live engineer captured. Finished Medikit research on 24 January, next will be Laser Cannon.
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I'm way behind. I started a night mission and discovered that my flares had been deleted from my save. I got pretty much wiped out, so I had to wait until I had time to go back and investigate where the save was changed, and it happened to coincide with about the time that crafts "name" was added to the save file.
So I'm on Jan 23rd, rerunning the night mission with flares, and I hope to get caught up soon.