OpenXcom Forum
OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Suggestions DONE => Topic started by: Meridian on May 14, 2020, 05:01:21 pm
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New OXCE v6.4.2 is up.
2020-03-15
- MUCH MUCH faster alien hidden movement (regardless of alien movement speed setting)
- much faster player movement speed at higher player movement speed settings in Options (same as in year 2018 and earlier versions)
- (supposedly) more battery drain on laptops/phones (same as in year 2018) -- not confirmed; and not quantified
Download: https://openxcom.org/forum/index.php/topic,5258.0.html
Some of you have already tried this version (it's been published via auto-update) and everybody so far reports big improvements and no side effects.
I'd like to ask everyone else for feedback as well.
IMPORTANT:
To benefit from speed improvements, you need the following settings in Options menu:
1. "Advanced>FPS limit" must be different than 0 (I recommend 60)
2a. Either use software rendering (Video>Display Filter = Disabled)
2b. Or use OpenGL rendering (for example Video>Display Filter = Raw*) AND also set vSyncForOpenGL: false in options.cfg file --- and just to repeat again, DO NOT set "Advanced>FPS Limit" to 0!
This will make OXCE able to run at the same speed as in this video (OpenXcom version from year 2018): https://www.youtube.com/watch?v=hjIrqlsJjQ0
So that you have a benchmark to compare against.
Feedback is most welcome... positive and more importantly also negative.
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To support this critical feature, the VSync for OpenGL option is now available also via the GUI, not only via options.cfg