OpenXcom Forum

Modding => Help => Topic started by: wcho035 on December 14, 2019, 10:19:52 am

Title: Damage Ufos on crashsites
Post by: wcho035 on December 14, 2019, 10:19:52 am
Hi, in the MCD files , what kind of attributes determine the section of the UFO will receive crash damage in a crash site? While you are doing a battlescape mission.
Title: Re: Damage Ufos on crashsites
Post by: Meridian on December 14, 2019, 10:22:50 am
None.

Damage is done by exploding power source(s).
Title: Re: Damage Ufos on crashsites
Post by: wcho035 on December 14, 2019, 11:11:44 am
Interesting, so I have to make sure some power source randomly explode upon crashing? I remember the power source is “installed” into the terrain or UFO.rul like you does to turrets.

How do you do that?
Title: Re: Damage Ufos on crashsites
Post by: Meridian on December 14, 2019, 11:17:05 am
Power sources explode automatically, you don't need to do anything.
Title: Re: Damage Ufos on crashsites
Post by: wcho035 on December 14, 2019, 11:43:56 am
Okay, thanks for this info Meridian and your kind help as always.