OpenXcom Forum
OpenXcom Forks => OXCE Suggestions NEW => OpenXcom Extended (OXCE) => OXCE Suggestions Archive => Topic started by: new_civilian on November 27, 2019, 02:18:51 pm
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Just a thought: It would be a real treat if you could restrict certain weapons to certain Soldier-Types e.g. alien weaponry useless for humans, but an alien ally can use them etc.
Just like with armors, which is already possible.
Or maybe restrict Categories.... 8)
Not sure this hasn't been proposed before, so please spare with me if it has. I know one can fiddle around with psirequired and/or making weapons extraheavy and certain units/armor extrastrong, things like that, but a direct solution seems plausible.
Unless there's some hidden evil effect that I do not see... ;)
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Well, since you're planning to use only the old oxce version, the request is kinda void, isn't it?
I'm not going to make this a patch for oxce 5.4.1.
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Oooooh, no. My old words come back to haunt me ;D
So... what about the idea? 8) for new mods in 6.11+ and things like that :D
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Like, soldier classes? Only heavies can use autocannom. Or. Rockets.... Could be interesting, but more likely, only mages can use firestaff, only knights can have armour.....
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I had a similar idea, but not in the form of prohibitions and permissions to use different types of weapons by different classes of soldiers, but in the form of bonuses and fines, in the manner of "raceBonus". But I like and this idea.
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Being able to restrict weapons to specific armors and/or soldier types would be quite useful.
I can see many immediate applications for this.