OpenXcom Forum
Modding => Help => Topic started by: wcho035 on September 30, 2019, 05:07:17 pm
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Another problem I also seen in my mod, sometimes the corpses from soldier died are incorrect. I understand that from the armour.rul, the corpse png from corpseBattle are declared within FLOOROB.PCK.
If I have a spriteSheet with
spriteFaceGroup: 6
spriteHairGroup: 9
For example, I can have soldier of different skin color and gender.
Yet when a soldier dies, it is always the blonde guy. Is there a similar coding in the ruleset like
spriteFaceGroup: 6
spriteHairGroup: 9
that can change the skin colour of the corpse or even the gender?
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There is no ruleset for this.
(As far as I know) it is doable via scripts.
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Thanks Meridian, appreciate the reply.