OpenXcom Forum

OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Support => Topic started by: wcho035 on September 03, 2019, 06:45:12 am

Title: [Answered] Item transformation.
Post by: wcho035 on September 03, 2019, 06:45:12 am
I have search through the OXCE ruleset, I don't believe there are codes like Item transformation.  Just like Armour transformation in enviroeffects is there?

You can transform the item you have or the enemy is using because items don't work underwater.
Title: Re: Item transformation.
Post by: Meridian on September 03, 2019, 10:38:03 am
There are no item transformations.

Things which don't work underwater can be marked as "landOnly", even in OXC.

Or you can use a startingCondition in OXCE and "allowedItems/forbiddenItems" or "allowedItemCategories/forbiddenItemCategories".
Title: Re: Item transformation.
Post by: wcho035 on September 03, 2019, 11:51:03 am
Thanks Meridian, I am aware of those. However, if your ufo Aliens or human factions are using land weapons, is there anyway to transform them into sea equivalents?

I don't believe there is code to handle those?
Title: Re: Item transformation.
Post by: wcho035 on September 04, 2019, 07:31:59 am
Hi Meridian, with some tweak, could the armour transformation code change to handle items?
Title: Re: Item transformation.
Post by: wcho035 on September 04, 2019, 09:55:08 am
Hi Meridian, I found my solution around this problem. Danke